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F# Weekly #30, 2024 – F# Nullness Checking & Avalonia 11.1
sergeytihon.com F# Weekly #30, 2024 – F# Nullness Checking & Avalonia 11.1

Welcome to F# Weekly, A roundup of F# content from this past week: News What’s new in .NET Aspire 8.1 for cloud native developers! – .NET Blog Avalonia 11.1: A Quantum Leap in Cross-Pla…

F# Weekly #30, 2024 – F# Nullness Checking & Avalonia 11.1
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Bun v1.1.21
bun.sh Bun v1.1.21

Fixes 72 bugs (addressing 63 👍). 30% faster fetch() decompression, New --fetch-preconnect flag, improved Remix support, Bun gets 4 MB smaller on Linux, bundle packages excluding dependencies, many bundler fixes and node compatibility improvements.

Bun v1.1.21
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Bril: An Intermediate Language for Teaching Compilers
www.cs.cornell.edu Bril: An Intermediate Language for Teaching Compilers

I created a new intermediate language, called Bril, for teaching my funky open-source, hands-on compilers course. Because it’s for education, Bril prioritizes simplicity and regularity over more typical compiler priorities like performance and concision. This is an overview of Bril’s design, its qui...

Bril: An Intermediate Language for Teaching Compilers
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V 0.4.7
github.com Release 0.4.7 · vlang/v

V 0.4.7 26 Jul 2024 Improvements in the language Add support for -d ident=value and retrieval in code via $d('ident', <default value>) -warn-about-allocs for debugging allocations when using manua...

Release 0.4.7 · vlang/v
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Announcing TypeScript 5.6 Beta
devblogs.microsoft.com Announcing TypeScript 5.6 Beta - TypeScript

Today we are excited to announce the availability of TypeScript 5.6 Beta. To get started using the beta, you can get it through NuGet, or through npm with the following command: npm install -D typescript@beta Here’s a quick list of what’s new in TypeScript 5.6!

Announcing TypeScript 5.6 Beta - TypeScript
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Microsoft donates $60,000 to Jenkins
www.jenkins.io Microsoft donates $60,000 to Jenkins

Jenkins – an open source automation server which enables developers around the world to reliably build, test, and deploy their software

Microsoft donates $60,000 to Jenkins
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Stop describing your game using other games
  • Keywords in what I said being "everyone on reddit knows what reddit is". Had that there since a lot of comparisons of lemmy being similar to reddit happened on reddit itself but if people are talking on lemmy or elsewhere the comparison shouldnt come up unless the other user initiates that (especially if theres more people like you and we would then be sending traffic to reddit with the comparison)

  • [xkcd] Git Commit

    Hover Text: > Merge branch 'asdfasjkfdlas/alkdjf' into sdkjfls-final

    Transcript

    | | Comment | Date | | --- | --- | --- | | (main) | created main loop & timing control | 14 hours ago | | (main) | enabled config file parsing | 9 hours ago | | (main) | misc bugfixes | 5 hours ago | | (main) | code additions/edits | 4 hours ago | | (main) | more code | 4 hours ago | | (branch) | here have code | 4 hours ago | | (branch) | aaaaaaaa | 3 hours ago | | (main) | adkfjslkdfjsdklfj | 3 hours ago | | (main) | my hands are typing words | 2 hours ago | | (main) | haaaaaaaaands | 2 hours ago |

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    [MonkeyUser] Debugging (6 Feb 2018)

    cross-posted from: https://programming.dev/post/11858938

    > source

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    Stop describing your game using other games
  • The issue comes up when people youre talking to dont know what youre using as a comparison

    Article mentions that if they mention something then its fair to say how youre similar / differences but the person youre talking to has to initiate that. For people on reddit everyone on reddit knows what reddit is as they are using it so comparisons to it can be made on posts there

  • NVIM 0.10.1
    github.com Release NVIM 0.10.1 · neovim/neovim

    NVIM v0.10.1 Build type: Release LuaJIT 2.1.1713484068 Changes since 0.10.0: Features lsp: Update LSP healthcheck format (#28988) Build System deps: Bump tree-sitter-query to v0.4.0 deps: Bump ...

    Release NVIM 0.10.1 · neovim/neovim
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    First look at Declarative Gradle
    blog.gradle.org First look at Declarative Gradle

    In our update in November 2023, we announced a new experimental project called Declarative Gradle. That post introduced our ideas for a developer-first software definition and how we planned to fulfill our v...

    First look at Declarative Gradle
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    [crosspost] Reworked some enemy collision boxes, the dash, and added some squishing - (doomski@mstdn.games)
  • I usually just ask users on mastodon in dms whether theyre fine with me posting it here and then make a completely new post if they say yes. For the actual video I download it from mastodon then usually shrink it to around half width and height and optimize it a bit so its within the lemmy file size limit

    For actual crossposts from mastodon only the original author can do that and by tagging the lemmy community

  • What's your favourite Godot tutorial Youtuber?
  • The channel I used when starting out and that has some great tutorials is Heartbeast.

    https://www.youtube.com/@uheartbeast

    Another channel with some great content is Godotneers

    https://www.youtube.com/@godotneers

  • Let's blame the dev who pressed "Deploy" - by Dmitry Kudryavtsev
  • Edited the title to have a by in front to make that a bit more clear

  • Resurrecting a dead Dune RTS game
  • Note its not my blog, just something I thought was interesting. Author is one of the people who has worked on factorio in the past

  • Get Started with Embedded Swift on ARM and RISC-V Microcontrollers
  • Theres a large writeup someone did on the swift discourse a couple years ago about it https://forums.swift.org/t/introduce-embedded-development-using-swift/56573

  • Winged cargo ship saves three tonnes of fuel per day on first voyage
  • Rather than usual sails these are solid and foldable and act more like plane wings

  • What’s new in Mojo SDK v0.5 (14 Nov 2023)
  • huh yeah I can see that the date is november

    for some reason it popped up on my rss reader as coming out last week but guess someone edited the page and it pushed it out to the feed as new. Hasnt been posted to the community yet so I guess ill keep it up for archiving reasons

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  • Ok then that with the post you linked its more like shitstorm with Lemmy rather than about Sublinks like in your title

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  • When you say devs in the start of the post, which devs are you referring to. You never clarify

  • My Love-Hate Relationship With Lemmy – Gavi's Blog
  • Not all work with someone happens from opening up issues or PRs

  • Lemmy Active Users looking good
  • For old reddit style theres mlmym which fills that niche better (e.g. for you that would be at https://old.lemmy.world)

    Default UI is currently getting overhauled in a bunch of different ways. Lemmy-Leptos for Lemmy itself, and new UIs for Sublinks and Piefed as they get constructed

  • Managing enemy spawn large world
  • I dont know how larger games do it but it mostly depends on what kinds of enemies and what genre of game youre doing.

    If you have a lot of enemies that will be spawned and despawned and they are mostly the same you can do an object pool where instead of destroying the object it gets hidden and added to the back of the pool for another enemy to spawn in as in the future by showing it and moving it to the correct spot

    In terms of when to spawn it usually (assuming youre doing most genres) you can just spawn it right outside the view of the player when they hit a trigger. In games I usually make enemies are spawned on a timer since it tends to be more arcade like and in that case you usually just spawn them outside the range of the player in a random location around a radius after X amount of time has passed

    Can give more specific things if I know the genre

    Also downvote is likely someone from the all feed

  • Gleam version 1 – Gleam Language Release
  • Yes, or it compiles to JavaScript. From the version 1 post

  • MySQL moment
  • Tried looking. According to one of the users who posted it its by 0x00 whos the person who made floor 796. All things I can find relating to them are floor 796 related though and can't find where this was originally posted

    Heres floor 796 though if anyones interested https://floor796.com

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  • All lemmy apps are sublinks apps, it has api compatibility

    The demo site also isn't an instance for accounts, its a demo

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  • API pretty much already has parity, should be done way quicker than that

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  • Theres more than just the api repo and pull requests are squashed in some of them making it show as less

  • [xkcd] Dependencies (16 Jun 2010)
  • Back to posting these. Took a week break but should be doing them daily again

  • mac Mac @programming.dev

    Indie game dev

    posting things from the 160+ rss feeds I follow. You should see me post links in two chunks for when im reading stuff, once in the morning and once in the evening ET. If you want some of my sources for certain communities feel free to dm

    Pfp is Lucie from battlerite

    Posts 1.9K
    Comments 100