Developers who are not willing to learn something new and not adapt are the worst. Besides that, nobody is forced to learn Rust, only those who want to work on Rust parts.
Developers who are not willing to learn something new and not adapt are the worst.
And this is why COBOL developers are desperately needed these days: because too many people think that "old" was the same thing as "needs a replacement".
"Learning something new" does not mean the thing you are learning is new. It just means it's new to you. One of the best things you can do for yourself as a dev is to learn to be fluid and be able to adapt to new languages, protocols, and technologies.
So basically you’re saying one of the best things you can do for yourself as a dev is be young.
It’s a well-documented fact that as people get older their fluid intelligence declines.
If you predicate your tech culture on requiring high fluid intelligence, you (a) make less readable code since the people writing it have more working memory and can hold more lines in their mind at a time and (b) break long-term institutional memory resulting in the reoccurrence of solved problems.
At the level of organizational architecture, a culture of emphasizing fluid intelligence as the strategy for attacking problems and adaptation causes serious losses of efficiency, and hence fluidity at a higher scale.
Ensuring compatibility with greybeards’ brains is key to long term success, and that means respecting an upper boundary on the rate of tools change.
It’s a well-documented fact that as people get older their fluid intelligence declines.
I'm quickly approaching grey beard status. I recognize that I'm nowhere near as fluid as I was 20 years ago but I make an effort. You have to continually practice fluidity and actively learn things lest you solidify and lose that skill like any other. It's important to stay fluid because things change and change faster than we all expect.
At the level of organizational architecture, a culture of emphasizing fluid intelligence as the strategy for attacking problems and adaptation causes serious losses of efficiency, and hence fluidity at a higher scale.
Ensuring compatibility with greybeards’ brains is key to long term success, and that means respecting an upper boundary on the rate of tools change.
There's some truth to that. PHP is still in use and Wordpress is still somehow a behemoth. But the fact is that PHP has fallen out of favor, isn't used by new projects, and there's less demand for people with that skillset. So as a dev, it's important to recognize that tools come and go and be flexible.
This example doesn't work as well with C/++ since that's older than most people here (though the language has also gone through iterations) and likely won't be going away any time soon. But still, in most cases you probably don't want to use that language for general work. So you'll probably have to pick up other things for your toolchain (and higher level) work which of course has changed a lot.
The good news is though, that it's relatively easy to transfer core skills between most languages. Especially the ones with C-like syntax, which is most languages.
You have to continually practice fluidity and actively learn things lest you solidify and lose that skill like any other.
I’m all for keeping one’s cognitive skills. However it is a fact that this decline happens, and that there is a phase of life where one has wisdom without necessarily having the same raw intelligence they had before. The wisdom is encoded in crystallized intelligence.
By wisdom here I mean “The tendency to make decisions that turn out well”.
My father was an equipment operator well into his 70s. After he retired they kept bringing him back to train the younger guys, and to get things don’t they couldn’t get done.
That was possible because those machines don’t change too much as time marches on. Because they use a stable platform, his organization was able to do better work by relying on his deep expertise. He could train those younger guys because it was the same platform he’d always used. Same dirt, same physics, mostly the same machines, same techniques, same pitfalls, etc.
His fluid intelligence is almost zero. The man’s practically an ASIC at this point, yet he’s fascinating to talk to and competent in the world. Fluid intelligence is not the only way to get things done.
We of course play plenty of video games together to keep him sharp. We also eat mushrooms, paper when necessary, and he works out a lot. We do all we can, believe me.
PHP is still in use and Wordpress is still somehow a behemoth. But the fact is that PHP has fallen out of favor, isn't used by new projects, and there's less demand for people with that skillset
Also while I’m driving, my Uber app locks up. Siri talks to me in a halting, broken voice, and responds with “something went wrong”. Google Maps shows a brief flash of my home before flipping to my current location. Then back to home again, then back to my current location. Spotify doesn’t remember what song I was listening to. Amazon Prime Video can’t remember what episode I was last watching.
Enshittification is everywhere. Our tech is buggy as fuck and solved problems in project management and devops are recurring. It’s not just about focusing on advertisers’ needs over customers. It’s also about wanting to kick out the greybeards as part of our great cultural revolution. It’s about driving trains into tunnels without adequate ventilation because fuck the previous generation thinking they know better than me.
It is the case that new technologies are introduced all the time, but that’s not necessarily right.
This example doesn't work as well with C/++ since that's older than most people here (though the language has also gone through iterations) and likely won't be going away any time soon. But still, in most cases you probably don't want to use that language for general work.
Why not? Because you won’t be able to hire younger devs? That is a function of this culture of pushing for change in everything. Younger people don’t learn C++ because it’s a little harder to read and because culturally we don’t respect established things. I’m sure there’s a word I don’t know here, but we generally have a culture of hating the past.
The good news is though, that it's relatively easy to transfer core skills between most languages.
I agree. Design patterns, work patterns, these transcend languages. And they’re 99% of the success or failure of a project.
And yet here we are emphasizing how C++ and Rust can’t realistically coexist in a serious project, because there’s some mismatch in their capabilities. I point to the current conundrum as the counter to this idea of transferability. The devil’s in the details and if the wisdom transfers between languages so well then we don’t need new languages.
Fundamentally, the question is “What are these news things that need to be done by code, that weren’t being done by code 30 years ago, such that it necessitates new languages?”
It’s cool to be able to tell your college buddies you’re building a new programming language.
In fact, it’s great that people are making new languages as a way of keeping language design wisdom alive. It’s great that CS kids build logic circuits from scratch for the same reason.
But then again, Netflix can’t remember what episode I was watching, when I’m almost certain they had that ability a few years ago.
Lots of good insight there. While I disagree with much of it, I get it.
I’m all for keeping one’s cognitive skills. However it is a fact that this decline happens, and that there is a phase of life where one has wisdom without necessarily having the same raw intelligence they had before. The wisdom is encoded in crystallized intelligence.
Yeah, realizing you have that wisdom is eye opening and it's actually pretty powerful. I can hunt down bugs by smell now with surprising accuracy. But I'm not convinced it's mutually exclusive to fluidity. I guess I'm just hoping my brain doesn't petrify and am battling against it.
That was possible because those machines don’t change too much as time marches on. Because they use a stable platform, his organization was able to do better work by relying on his deep expertise. He could train those younger guys because it was the same platform he’d always used. Same dirt, same physics, mostly the same machines, same techniques, same pitfalls, etc.
It's a poor analogy for software though. Software is an ongoing conversation. Not a device you build and forget about. User demands change, hardware changes, bugs are found, and performance is improved.
I'm honestly curious what the oldest line of code in the Linux kernel is now. I would be pretty shocked to see that anything survived 30 years. And I don't think that's because of enshittification.
This example doesn’t work as well with C/++ since that’s older than most people here (though the language has also gone through iterations) and likely won’t be going away any time soon. But still, in most cases you probably don’t want to use that language for general work.
Why not? Because you won’t be able to hire younger devs? That is a function of this culture of pushing for change in everything.
No, because C/++ isn't the right tool for every job. If I want to write up something quick and dirty to download a sequence of files, I'm not going to write that in C. It's worth learning other things.
I have to admit though that the conservative approach is more suited to things like a kernel, aerospace applications, or other things with lives riding on it. But also software that doesn't change becomes useless and irrelevant very quickly. For instance, running Windows XP is a bad call in just about any case.
But again I'm also not trying to say all software should be trend following. Just that devs should embrace learning and experiencing new things.
Why? I mean, I, personally, try to be as polyglot as possible, but not everyone working on the Linux kernel is even interested in doing anything that's not C kernel code, nor is it their profession.
Learning is key in this field. Being able to learn new things allows you to move from one thing to the next as needed. You also learn a lot from experiencing different things. Other ways of doing things, other points of view, other concepts that you may have not been exposed to before.
It also expands your employment potential and general usefulness. Knowing only one thing will severely limit your abilities.
It also expands your employment potential and general usefulness.
I have already mentioned that programming is not everyone's profession. Not everyone chooses what they do in their unpaid free time primarily based on whether it makes them a more useful person. I think the very phrase ‘my usefulness’ is dangerous.
I never said anything about someone's usefulness as a person. Their usefulness as a software developer was the topic at hand. Maybe it's not your profession but a hobby but the point stands.
I think the very phrase ‘my usefulness’ is dangerous. Are we only worth something as drones?
And yet it's drones that do one thing and only one thing their entire lives, never learn and grow.
Maybe it’s not your profession but a hobby but the point stands.
To be honest, I've hardly ever asked myself how I could best please a potential employer with any of my hobbies. But I recognise that you're probably taking a different approach.
employment potential and learning are generally problems if you are young. if you are old, the time investment to learn a new language is generally not self beneficial as your time of employability starts to dwindle.
Linux ultimately will have to run into the situation of if the people want the newer language to become the mainstream, they need to be more proactive at the development of the kernel itself instead of relying on yhe older generation, who does ot the way they only know how, as relearning and rewriting everything ultimately to them, a waste of time at their point in life.
think like proton was for gaming. you dont(and will not) convince all devs to make linux compatible games using a vulkan branch. the solution in that front was to create a translation layer to offload most of that work off because its nonsensical to expect every dev to learn vulkan. this would be applied moreso to the linux kernel, so the only realistic option (imo) is that the ones who are working in rust need to make the rust based kernel and hope that it takes off in a few years to actually gain traction.
employment potential and learning are generally problems if you are young. if you are old, the time investment to learn a new language is generally not self beneficial as your time of employability starts to dwindle.
Middle age software engineer here. Very disagree. Hoping to code until arthritis gets me. My point wasn't only for employment (more of a perk), but primarily self-improvement and improvement on your craft. The day I can no longer do that, that may be the end for me.
That said, I don't know what Linux community should do about Rust adoption. I just wanted to point out that I think it's very important for all devs to be able to embrace learning new things and expand and refine their skillset.
One problem is (even Linus acknowledged it in some interview, sorry I have no source) that in future C might no longer be the popular language to learn. I mean learning basics is one thing, but getting good at C and writing in the Kernel, while trying to dodge memory issues is a huge task to ask.
Lot of people learn Rust instead for systems programming today. Meaning in future it might be very useful to get new people into Kernel programming. And as said before, those who are not interested into Rust are perfectly fine using C. The Kernel is huge! Even new code in C is allowed, so this is not something that is going away. Remember, its an addition to the base, not replacement.
The situation of COBOL has nothing to do with Rust in Linux. C is not replaced by Rust, first. Secondly, there are legitimate reasons why Rust was introduced, as a secondary language. You are conflicting two different cases that are two different problems. It's not replacing a language.