There's also some other fixes I didn't download here https://www.nexusmods.com/bloodborne/mods/41?tab=files I would suggest playing and downloading patches to fix whatever issues you face, these fixes seem to be intel specific I have an AMD cpu I can't find much info on if they're needed for AMD or not but game seems to play fine
Open shadps4 and install the game pkg file
Install the patch pkg file
Open the game installation folder and extract relevant mods into the folder and overwrite files
In shadps4 settings turn on fullscreen if you want
Right click on the game entry and click cheats and patches, click on patches tab and download patches
Select shadps4 XML at the bottom of the patches page
Enable skip intro, disable http requests, 60fps, force old hunters dlc, and if you want to upscale or downscale from the games native res you can select a resolution option below
Give it a whirl
I'd recommend this for people who've already played and wanna see 60fps or upscaled res its not a perfect experience for new players which can be frustrating. It also has lots of compilation stutter when you first run it which can suck if it happens at the wrong time.
Did the emulator close completely or was it just unresponsive? When I installed the package the emulator was unresponsive but I just left it in the background and after like half an hour it finished installing. By the way, I also have a 1080ti and it runs mostly smoothly even with the 60fps patch, so hopefully the same will be true for you once the installation problems are solved! Other specs are an i5-10400 and 16GB RAM.
this worked thanks so much lol, it actually only took a few minutes, shows how patient i am... it is mostly smooth for me too, i'm thinking i give it another 6 months of dev time before starting a proper playthrough though.
The stuttering may be due to shader compilation from the vulkan translation layer. I found running around in the starting zone for a bit was quite stuttery with big frametime spikes then it smoothed out as i explored more and became a much smoother 60fps. I think the shaders get cached cos every subsequent startup was still smooth. Maybe the emu will eventually get async shader comp and precompiled shaders like rpcs3 but probably won't be for a while
Glad I could help! Same here, it’s really cool that the game is playable now, but I’ve never beaten it before so I think I’m gonna give it some more time to cook.
hmm I will have to try this. it was unresponsive but when I restarted it the game had partially installed so you could be onto something. are you also on Linux?