Yeah, I think Skyrim was good, and I liked Fallout 3/New Vegas, but nothing has majorly changed since those two games other than the graphics. I watched my friend play Starfield and realized that in my opinion, it was just more of the same with a space skin.
I think games can be bad because of the employees not making good games, but for reasonable circumstances. If the employees are making bad products, and management is actually decent, it would be because they're demotivated and demoralized from poor pay, benefits, and working conditions.
Freaking finally, Bethesda Games Studio has been an odious thing for a long time! Can't wait to see what kind of strong-arm action can be leveled against Bethesda. 😏💪🏼
Heres hoping it involves pushing the old guard into advisory roles or atleast breaking up into smaller teams. Theres no reason to have such a large dev team for what their games are, if anything it may be hurting them since it keeps things unfocused.
There have been stories of Todd Howard 'seagulling' basically coming into meetings, shitting out ideas that he wanted teams to work on and flew the fuck out of there. It is highly disruptive of a boss to do this; as the dev teams would know how to handle things. It would be nice that if they could optimize their team structures and produce better games as a result. Being in a union would give them better control over their working conditions.
I wonder if Microsoft buying up so many gaming companies will actually end up helping the unionization movement, they bought all these companies and now the union has one big target instead of a bunch of medium sized ones.