They say the scenes, which they often don't know about in advance, leave them "shaken" and "upset."
Performers working in the games industry have spoken of their distress at being asked to work on explicit content without notice, including a scene featuring a sexual assault.
Sex scenes are common in modern games - and are often made by filming human actors who are then digitised into game characters.
But performers have told the BBC a culture of secrecy around projects - where scripts are often not shared until the last moment - means they frequently do not know in advance that scenes may involve intimate acts.
They describe feeling "shaken" and "upset" after acting them out.
I know you're being flippant and it definitely is a real issue, but my first reaction was the same. I've played plenty of games with some sexual content in them, but never one with sexual violence other than implied, and usually even the consensual scenes were fade to black, or close to fading to black. I was a little surprised to hear that this is going on.
I've played GTA: San Andreas, and I don't think there's anything overtly sexually explicit in that one (besides the Hot Coffee thing, which still isn't that bad? It's simulated sex acts while the characters still wear their clothes). Even Cyberpunk has like two sex scenes (I never went to the joyous besides for that one mission) that you only really see tits from a first-person pov.
Though I realize that doesn't mean it doesn't happen.
Not to be that guy, but Stardew and Factorio both came out in 2016 (early access for Factorio). They're nearly a decade old, so I'm not sure they qualify as modern.
The Skyrim modding scene is pretty damn active too. Yet I still wouldn't consider it modern. Stellaris as well. Still receives DLC, modding scene is amazing. Still, nearly a decade old game, and it shows.
I think "modern game" is really a semantics thing tbh. Like, is Age of Empires 2 a modern game, old game, or ancient game? I think it really comes down to how you're playing the game, rather than the year of original release.
Worms: Armageddon is another example. Is it an ancient game because of its release date, or is it a modern game because people are developing new rules and scripts to play the game by every year?