The highest fidelity best damn space sim ever, Star Citizen, has done something even more realistic than healing/cargo/salvage beams and WW2 dogfights in space: space is now greenish!
The claim is that the greenish space makes dark objects appear more easily, and I know the "realism/fidelity" claims were clownishly wrong considering the space-fascist future features hand carts (that you have to buy with real world money!) and a star system loaded with 90s malls with hot dog stands, but something about making space itself a soupy greenish is... well...
Back when I payed Eve I liked how different sectors of space had different hues. I had some good times in that game, even though I was a very small fish.
Wow, the space in No Man’s Sky from 2016 looks better, and it's actually a game you can put hundreds of hours into. Plus, No Man’s Sky was made by like 5-10 people in a small studio with basic tools. What's Star Citizen's excuse?
tbh I don't even hate the look but I also don't care about realism
I wouldn't mind the greenish space at all and I wouldn't even mock it if it weren't for the big spending true believers declaring how much "fidelity" Star Citizen has and how "realistic" it all is and how "no shortcuts are taken" in the so-called simulation.
Superman 64 sucked, but at least it released as a complete product, didn't cost .75 billion (and rising) to produce, and didn't expect escalating sticker prices to play.