Thanks to a recent update to the WiiSX / CubeSX emulator, PlayStation 1 (PS1) games are now playable on the Nintendo GameCube, offering an exciting new way for retro gaming enthusiasts to experience classic titles. This development has been made possible through significant performance improvements ...
Thanks to a recent update to the WiiSX / CubeSX emulator, PlayStation 1 (PS1) games are now playable on the Nintendo GameCube, offering an exciting new way for retro gaming enthusiasts to experience classic titles.
i may just be talking out of my ass but i recall one of the dolphin devlogs saying something about the gamecube not having an fpu either. it got around wobblies by being 64-bit or something. if that's the case, going 32-bit only would reintroduce them.
If I was deigning an emulator, I'd try to match the behavior of the original system as closely as possible, since people designing a program for that system might have depended on any behavior they observed (intentionally or unintentionally), so I'd keep the "wobble" (or provide a way to disable it, but keep it enabled by default).
The c-stick is technically an analog stick. Take apart a Gamecube controller and you'll see that uses potentiometers just like the left stick. It might have a gate on the stick that snaps to certain positions. I seem to remember something like that when I replaced mine.
Ah. "There are now ways to run PS1 games on GameCube, if you're into that sort of thing", not "Nintendo has pushed a patch and upgraded the GameCube to somehow accept and play PS1 games".