What are the pros and cons of modifying a Nintendo Switch?
Just found out the Switch I got a while back is a V1 model, meaning that it's one of the Switches that's able to be modified. I'm thinking of modifying it, but I'd like to know the upsides and issues first.
There really aren't any cons, IF you do everything right. With a hacked V1, you can make a copy of your internal storage and put it on your microSD card. This is called an emuNAND.
With CFW, you can boot from the emuNAND and keep all your hacks, homebrew, pirated games, etc. on emuNAND. This way, you keep your sysNAND entirely clean. So you can go online with your sysNAND and your legitimately purchased games, and never worry about bans.
You can do just about anything you can think of with a hacked switch. You can pirate games, you can emulate games from just about any retro console. You can run Linux, you can run Android. You can overclock, you can use game cheats and mods. You can play music and videos. You can use game controllers from other consoles on it. You can play your PC games on Switch by streaming them from your PC. All sorts of possibilities.
Granted, it would be rather dumb to be going online with anything pirated on the switch, but dual booting is a pretty fair way of going about it if you already own games/ want online options. Just takes extra memory in the SD card.
If you have NSO, you don't need to play online to get banned. Cause I didn't play online, and I got banned because I had NSO. I'd assume that it contacted Nintendo servers, and I didn't realize it at the time.
Pros: Make backups of your physical games and play them digitally (or sail the 7 seas). Homebrew like emulators, ports. Game modding, overclocking, fps unlocking. You can even install Android, and Linux on a modded switch.
Cons: at risk of getting banned, possibly violating your warranty. Bricks are also possible if the mod is done incorrectly, but the chances are very low unless doing a hardmod.
I use a modded v1 switch currently, and I highly recommend it. Just make sure to make emunand as a designated sandbox for homebrew and hacking stuff.
I bought a Switch each for me and my kid for Christmas last year. Mine was second hand and a v1, but my kids was a brand new v1. Mine turned out to be faulty, so I returned it and bought a new one about a month or two later, and got a brand new v1.
Chances are we got the last of the old stock, but if we bought them a few months apart and both got the v1, there are probably still a decent amount out there still under warranty.
Nintendo does occasionally pull a bro move and offer replacement under warranty after the period has lapsed if there's a widespread issue, like in the case of Joycons with stick drift
I think you lose access to all digital items purchased on the eshop when banned. So it can affect users regardless of if they have the subscription or not. It is quite serious.
One of the downsides is that you'll be playing the Nintendo Switch.
Switch emulators are so good by now, the experience is nearly always better on PC. My Switch is one of the first models too but now that I don't play online Smash anymore, I really don't see what use I could have of a homebrewed console.
I'm pretty tempted to just buy a steam deck and run yuzu to play my switch games. Between vita3k, yuzu and whatever emulates a 3ds I'm thinking I could consolidate all of my handhelds pretty effectively at this point.
Yep, I modded my switch, dumped the keys and my games and went "Now what?" and after playing via Yuzu on my PC I realized this was the only way I really wanted to play the few Switch games I enjoy.
Every now and then I'll boot into the stock firmware to play Mario Kart with some friends when they want to play, and that's it.
I had/have modded PS1, xbox 360, wii, ps2, 3ds and switch. Modded them all myself
I used/use all of them a lot but not the switch. To much hassle in my opinion. Keep it and play exclusives if you really want them.
Safe some money and do the rest on a steamdeck oled. No hassle and play all the backups you want.
I know I modded mine already. But the constant fear of getting a ban because you forgot to block something or boot into the wrong nand. Its a lot more relaxed when you don't have to watch every step.
You can dump the firmware and hardware decryption keys to allow an emulator like Yuzu or Ryujinx to impersonate your Switch and let you play online from a PC. You can also dump your saves and games so you could play your exact same files on an emulator.
Besides that, there's CFW, homebrew apps, you could install Android and dual boot, there's game mods you can run on the Switch hardware instead of in an emulator, you can run emulators that have been ported to Switch (PS1, DS, etc)
Just be careful to not connect to any Nintendo services when In the modded client.
I've had my switch v2 hardware modded for 2 months now and playing botw at a stable 40+ fps when overclocked makes it way more fun for me.
Pros: access to custom firmwares and programs, vastly extending the vanilla console features. For example Bluetooth audio worked years before the official Nintendo patch. Other notable examples: tweaking device performance (CPU/memory), game saves manipulation, webbrowser access.
Cons: don't use it online (including browsing or gaming) or accept the risk of potentially getting the console and the N.account permanently banned. Game and console software updates require special commands. Custom firmware and trying things out isn't particularly easy for non-technical people. Bad manipulations can permanently brick a console, turning it into an expensive paperweight or door stopper.
Others have already given you good answers so I'll weigh in on the emunand / not getting banned thing.
I spent a long time trying to get the emunand set up and working on my switch but kept hitting some sort of error (it was almost a year ago so I don't remember specifically what the issue was). After a while of trying I realized that I was trying to avoid getting banned from an online service I never once used and never planned to use, and now I just use the switch in airplane mode. I've read that the system keeps a log of what's been done and will upload it to Nintendo if it ever reconnects, at which point I very well may be banned, but I don't really care enough. Being in airplane mode makes sure the switch can't try to auto update itself as well.
As someone with a hacked V1 Switch: There's no cons as long as you follow the guides. If you do the initial hardware part of the hack wrong, you can cause a brick, so be careful if you use a paperclip (it's unlikely as long as you follow the guides, but if you poke the wrong pins then you'll have issues). To be safe (you absolutely don't have to, though), I'd recommend buying a premade jig (one of the hacking subs used to have a guy that sold them for about $4 with shipping included).
As others have said, you can run the emunand and keep it offline to prevent a ban. If you are banned by Nintendo, you simply won't be able to access their online services.
I highly suggest hacking it, it's been one of the best hacked consoles I've had (3DS with the custom themes was funner though, but I've also got a Wii U and PS4 that are hacked). The best part of a hacked Switch is mods, though. Modded Breath of the Wild, Tears of the Kingdom, Super Mario Odyssey, Smash Ultimate, Mario Kart 8, Skyrim, Fire Emblem Three Houses, Fire Emblem Engage, etc.
The piracy community tends to recommend Tinfoil (for installing games), but unless things have changed (closed source, dev isn't the greatest guy), I'd avoid it and use Awoo instead (Goldleaf is fine, but doesn't check files). You don't need Shops at the moment to find games (access by using Tinfoil), but if you don't use them, you do need a good adblocker and adsbypasser (like Fast Forward). I'm not a fan of shops personally, but I believe there are some that have saves, so you may eventually want to look into that. Unfortunately, a lot of Switch Piracy is locked to discord (which I won't use), so I can't provide you with much more information on shops.
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