I'm currently six months into a world I'm really enjoying which uses
Lost Cities
Create
Immersive Engineering
Iron Jetpacks
Pam's Harvestcraft II
Mine Colonies
Oh The Biome's You'll Go
My play style is:
Find a city with nice surrounding biomes and features, big enough for a Minecolonies settlement. I wandered around the world for a couple hours until I found a nice one with another nearby city with a Pillager tower (so that one's occupied by Pillagers) and an island in a lake with two buildings on it where I could set up a base for myself.
Set up a base for myself with Create and Immersive Engineering machines.
Build myself a Create mining machine and begin strip mining the nearby lake bed for resources.
Go the the Nether and build an Immersive Engineering Excavator to mine Netherite, so I could build a Netherite Jetpack (they're hella expensive, and I need two so one can recharge while I'm using the other).
Armed with a Netherite Jetpack and an Immersive Engineering rail gun, go kill the Ender Dragon and mine amerantine from the end to make amerantine armor. Also, fly off into the end and loot LOTS of End Cities for armor to use later (not for me).
Grow a small harvestcraft garden and stockpile a ton of different foods.
Renovate the city and clear out all the spawners. This was a HUGE project.
Found a Minecolony and begin building through the Minecolonies progression.
Here's some screenshots of my world:
Here's a wide view of my city from the lake. You can see my original island base on the right, now connected to my main city via a bridge. You can see the pillager city behind it. I built guard towers over to the pillager city to extend my city limits to the edge of pillager territory so my guards could go fight them. That sky scraper with the Create windmill on it is my original home.
Here's a view looking out into the lake. You can see my island base and strip mining platform, and Pillagertown to the right.
This is the nice parkland on the other side of the city from the pillagers. There's a village here and another ruined city behind it that overlaps part way into it. My next project, after I finish building through Minecolonies, is going to be to clean out that city and extend the village into it and then build roads between that and my city, so we can have two connected towns, one populated by vanilla villagers and the other populated by minecolonists.
In addition to building Minecolonies buildings in the city itself, I also like to put Minecolonies buildings inside the Lost Cities buildings. This is the school building. There's both a school and a library inside.
This building cluster is kind of an industrial center. In addition to a Create glass factory (put cobble stone in, glass and bricks come out), there's a warehouse, 10 Couriers (the Inca style ones both LOOK like little office cubicles AND have a tiny footprint that fits perfectly inside a Lost Cities building), a black smith, a smelter, a concrete mixer, a stone smelter and a mechanic (the Cavern style fits nicely into the big stone brick building).
Here's the really silly part, which is why I use Harvestcraft 2. I'm like... obsessed with making sure my colonists have a healthy and diverse diet. I have two restraunts (a Middle Eastern restaurant and an Italian restaurant) and I'm building three more (a breakfast all day diner, a Mexican restaurant and a Chinese restaurant). Each is stocked with appropriate styles of Harvestcraft food for the colonists to eat and is built using an appropriate Minecolonies style. This is the Italian restaurant. Now I want tapas.
I've equipped my town guards with armor and weapons looted from the end.
That's awesome! I bet the enderdragon wasn't expecting iron man to fly out of the portal, lol.
This is what I love about modded Minecraft, you can truly customize it to be perfectly satisfying for yourself. That's a great assortment of mods! The only one I haven't heard of until now it's Iron Jetpacks, I'll have to check that one out.
I love the idea of reclaiming a Lost City and moving a civilization in. That's a beautiful project, friend. Love what you've done with it! Especially bringing it up to the semi-modern age with Create, it's a true working city. Agriculture and all.
I'm really looking forward to building out the Villager city, putting guard towers in it to defend it, then causing raids and summoning my guards to crush them.
I was playing quite a bit of AllTheMods and Create in 2023, just anything that completely changes up the game is a big plus. Unfortunately though, it just makes me realize how bare-bones the base game is and how much potential it has. It just feels like vanilla Minecraft moves at a glacial pace and barely anything ever changes with it, or the changes they do implement are just some stupid cosmetic shit that requires the least amount of work possible on their end. Meanwhile in Create, you can build all sorts of mechanical devices to do whatever and it feels like there's a good sense of progression from one set of machines to the next. You can build a train or even fly to the Moon.
It's never quite clear how big everything in Minecraft is until you're literally standing there. Yeah I can say that the blocks are 1m³, and I know how long a meter is, but that still doesn't stop me from being surprised at the sheer scale of everything when I launch it in VR.
It really depends on your body, some get sick just from the smooth locomotion mode, some can fly jets in VR.
I haven't tried too many mods in VR Minecraft so I can't really tell.
Personally I don't have motion sickness as long as my horizon matches my standing/sitting position. A friend of mine took me for a helicopter flight in VR Gmod, as soon as they took off I had to take off my headset, guess it was the horizon misallignment which triggered dizzyness.
For comparison I can drive cars in DiRT Rally and Beam.NG just fine as there horizon by default stays flat/doesn't get rotated.
What kind of bugs have you encountered, 'cause i haven't had a single bug that was related to Bobby. Also Bobby looks way better and shaders just work with Iris
IDK if optimization mods counts but, it's Sodium, way better than optifine, and iris cover the shaders part, and others mods that I like is Inventory Profiles Next, keeps every chest clean and organized, and my inventory is no longer a disaster.
Vault Hunters was fun for a time, but my favorite mod of all time is Skript, a server plugin I use to code in new "plugins" for my server on the fly. I like making superpowers.