Not exactly the kind of game people would expect me to be playing given my posting history, but I do enjoy those games and often use them as a palate cleanser when a need a break from my usual RPGs/VNs.
Current status: Picross 150/150, Mega Picross 140/150, Color Picross: 10/30, Clip Picross: 0/150, Extra: 0/5.
I won't necessarily wait until I finish this one before starting another game, in particular because I have an extended 4-day holiday which is helping me relax and get my head back in a good state for gaming, but I'll tell you how things went next week.
Did you just did all those puzzles in a week? I am always playing a Picross games, by which I mean I start the next one as soon as I finish one, but I play a puzzle here and a puzzle there, taking many months to finish one game. I think I started soon after Picross S released, and I am still at Picross S4. There are so constant for me, I don't even mention them in my Currently Playing.
Also, how long does it take you to finish a whole Picross game? Number of hours taking me to finish these games is embarrassingly high.
No, I do same you do and always have one Picross game "unfinished" and go through it slowly. This week however I was not in the mood for playing other stuff so I did a huge batch of puzzles, I think it was close to 100.
Also, how long does it take you to finish a whole Picross game? Number of hours taking me to finish these games is embarrassingly high.
The games show a clock with the total time once you finish all puzzles, I just checked and it took me 25-30h to complete each of them. I've finished S1-S4 and also the Genesis/Master System one.
I think I'm approaching the final boss in Narita Boy.
I'm also pretty far in Rygar on the NES on the Switch if that counts? I've never played the game before and I didn't understand the gameplay at first. After reading the instruction booklet it's a lot more fun lol.
It's a good little platformer. The music is great. I love the art style. Gameplay can be a little difficult at times because the controls are sensitive. There's a story and the dialogues take way too long and break the rhythm of the game a bit. Buy otherwise it's great.
Yeah, all my friends call me crazy when they hear that, but I played Witcher 3 on Switch, and loved it. I think I played somewhere near 80-100 hours, the full campaign with lots of side missions and both expansions.
Believe it or not, I've read the books and saw all the movies, but was a franchise for which my love decreased as it evolved.
So not a huge fan at the end, but the game was not very punishing for knowing or not a lot of lore.
Regardless, the game itself is greatly done in some parts and some others were left without any love. I won't go into spoilers.
The graphics are incredible for being on the switch, and the beginning of the game and mostly the castle are amazingly done with a lot of details and love. You can definitely feel to be a student in hogwarts and it's great.
There are some beasts to interact to, which was also interesting and I had some fun with those mechanics.
The main problem is that at some point most of the missions are outside the castle (which is just land half empty with repetitive areas), which breaks the immersion of the hogwarts-life built in the castle.
Partly because of that, some of the story and side missions don't make a lot of sense to me, which was a bit of a disappointment, mostly towards the end (I think I felt the same about the books/movies π€).
I seem to have reverted to my historic default of games I regularly play; Smash Ultimate, Mario Kart 8, and a rougelike. In the past, said rougelike was always Dead Cells, since it was essentially the only one in my library, but since mid-2023, I've started seriously using Steam, and through it started playing other rougelikes. Right now, my rougelike of choice is Spiritfall, which mixes platform fighter gameplay with the rougelike structure, which given my historic attachment to Smash and other rougelikes, makes it a game I was pretty much guaranteed to enjoy.
I'd say the most interested I am in any upcoming game right now is probably Antonblast, a Wario Land-inspired platformer slated to release at some point this year. Was first introduced to its earliest demo by someone building a Smash Ultimate custom stage inspired by said demo, and have kept the game on my radar since then.
The first two Paper Mario games are a lot of fun. When TTYD is released on Switch that may be the next Switch game I pick up.
Still going through P5 Tactica, on the second Kingdom of four. I do have to say I like how there are things like side quests in the game to help master mechanics that you can apply in the main story missions - makes the game more satisfying when you can do that.
Still playing Nier:Automata, still on Route A. I forgot how much the side quests ask you to run back and forth the same few areas, but knowing what the game is truly about, it actually makes a lot of sense, so I'm okay with it.
I'm halfway through the second world of Mario/Rabbids Sparks of Hope and my first impression is that I preferred the first game in every single way. The battles are no longer rated in any way, so you don't need to try to play all that well, just win and move on. Most of the maps are kinda bland. No weapon upgrades, it's just cosmetics. having two characters fully voice-acted when everyone else is silent is really jarring and it's the first time I turned voice volume to 0% in a game, now I can actually enjoy the comedy more.
But the most jarring thing to me is that it seems like Ubisoft tried to make the Rabbids... cool? Thankfully the volume decrease also gets rid of the snippy one-liners, but why do they speak in the first place? Rabbids say Bwah, nothing else. And why am I picking up pieces of lore about the planets I'm on? It's Mario and Rabbids, I'm here for slapstick, not world-building! I'm not sure where to even begin about Edge...
I'll keep playing it out of curiosity, but I'm really tempted to boot up the first game again afterwards to see if it's really the game or me that changed so much.
You in the second half of second world of second Mario+Rabbids game!
I haven't played Sparks of Hope yet, or have seen reviews of anyone who have played it, but the general impression I got was that game has improved in every way, so it's interesting to hear it's actually completely opposite.
If you do go back to the first game, I would love hear what you thought about that.
I'm playing Octopath Traveler. Had it for absolutely ages but never got around to playing it. It's really good, but it took me a while to get used to the combat.
Yeah it is. The enemies have armour which can only be destroyed by certain attacks, which you may not have in your party. Also, you can't see their HP and they tend to have lots of it. As to my party, I'm not sure if this is the right approach, but I've recruited everyone and I keep on swapping them out so that I can do all the stories xD