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Blizzard notes Overwatch 2's review bombs but insists players say it's "in the best state it's ever been"

www.eurogamer.net Blizzard notes Overwatch 2's review bombs but insists players say it's "in the best state it's ever been"

Blizzard has opened up about the impact Overwatch 2 "review bombers" have had on the team, acknowledging that the "diss…

Blizzard notes Overwatch 2's review bombs but insists players say it's "in the best state it's ever been"

Blizzard has opened up about the impact Overwatch 2 "review bombers" have had on the team, acknowledging that the "dissatisfaction" stems from "the cancellation of the much larger component of PvE that was announced in 2019 [...] that Blizzard ultimately couldn't deliver".

In a statement posted to the game's official website, Aaron Keller said that while being review bombed "isn't a fun experience", the plan was to "move forward" by "adding to and improving Overwatch 2".

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  • Developers were right to be in fear of Baldur's Gate 3 resetting expectations. This isn't close to all of the reason for this backlash, but for me it's a notable part.

    Here we all have for contrast suddenly an expansive, complete, player-respecting game that isn't trying to squeeze money out of you at every turn... it reminds me of old PC games, before the enshittification of the industry began, before the corporate rot set in. When I bought my copy of Heroes of Might and Magic 3, it was complete. It was expansive. It was before micro-transactions were really a thing, so it was a finished product. BG3 makes me think of those games, but with modern technology. My gaze shifts back to the allegedly "modern" games we have now, to Overwatch 2, and it just feels cheap and disgusting. A minimum-viable pile of gameified gambling covered in greasy MBA penny-pincher fingerprints, shrouded by half-truths from marketers trying to puff it up to look like a complete experience. It is still possible to deliver the better experience. It's clearly just a matter of "want".

    I feel like I've just come from a family-owned restaurant on the beach in Cabo and came back home to a McDonald's in a roadside casino, and I've just realized how genuinely shitty it all is.

    I think I would actually rather just go outside or start a new hobby than touch "games" like this ever again.

  • Getting a lot of bad reviews is always going to elicit "muh review bomb" from now on, isn't it

    • I mean they're kinda the same thing.

      Somehow people started interpreting "review bombing" as illegitimate.

      • I don't think they're the same thing but get muddle to seem that way on purpose.

        Review bombing is when a game gets poorly rated for something, mostly completely unrelated to the game, but due to something surrounding it - be that a publisher decision like deciding to ban and not give Blitzchung his prize money for saying support Hong Kong, or some perceived language/political/regional slights like with Nier Automata. Tons of examples out here in this category, where legitimately good games are being affected by somewhat legitimate but not relevant reasons.

        Overwatch 2 being poorly rated on Steam isn't review bombing. It's gamers saying how shit the game is, like the false promises for Cyberpunk 2077, the addition of denuovo to games, or horrendously egregious microtransactions added to games, like with horse armor or the entirety of everything thst happened leading up to Star Wars Battlefront II (the second). These may be legitimately good games severely affected by terrible decisions from the developers, publishers, or marketing team.

        I understand why the latter is so easily mixed up with the former, but it's something that happens as users and media outlets erode the meaning of these words. It's disingenuous to say that something is review-bombed when it's poorly rated for legitimate reasons but as you said it's something that is now interpreted that way.

        There's also something to be said about Valve's internal metric for review bombing which is the increased number of reviews leaning in a particular direction due to some external force. For example, Assassins Creed Unity being given for free led to positive reviews but was excluded from being counted as a review bombing, compared to something negative like being completely unable to leave reviews at all on the Epic Games store, leading players to leave reviews on Steam

  • I hate how companies have decided that if something did work the way they thought its not a "stupid protest" and isn't actually how the customer feel.

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