Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour
Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour
At least that install size is light, right?
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At this point you might as well stream the game video, it would be less bandwidth.
71 1 ReplyThis guy just invented Google Stadia (and GeForce Now I think)
28 0 ReplyNobody remembers OnLive...
8 0 ReplyI remember OnLive. I was waiting for it to become usable, then...nothing.
5 0 ReplySteve Perlman sure does
1 0 Reply... who?
1 0 ReplySteve Perlman
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Doesn't it already run on Gamepass xCloud whatever they call it?
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It wouldn't be as responsive though.
8 0 ReplyJust fly Boeing in game. It's a more authentic experience that way.
23 1 ReplyIf you have small data caps, it may even be cheaper.
5 0 ReplyDon't have to render doors if they've fallen off
11 0 ReplyI was thinking more of uninstalling this 81 GB/hour game and enrolling in flight school (if you have data cap overage fees). But I like the way you think!
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If the experience you're after is a near death experience, sure.
3 0 ReplyWell they do have the whistleblower expansion pack too if flying the plane isn’t near death enough for ya
4 0 ReplyAh yes, the Flight Simulator and Hitman crossover expansion.
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It's hardly Counterstrike.
8 1 ReplyExactly - People don't seem to realize that cloud gaming responsiveness only really matters in competitive games and shooters. Turn based games or more casual games run perfectly fine with fast Internet.
7 0 ReplyWell if you think it works well there is nothing stopping you for streaming the game with xcloud.
Imo experience the bitrate and latency is pretty poor even with gigabit internet.
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