It's still hard to believe it's been 3 full years since it released and we only got one new biome since then (and yeah I know it had other smaller updates but considering its success and potential I was hoping for much much more from them).
Mistlands update was the only big one, maybe hearth and home can be called big due to the new foods and combat changes but honestly, it's a regular monthly patch in any other early access game. I've seen more additions for Against the Storm in a span of few patches than I did in Valheim in all 3 years combined.
That one is a special case. Yes, it got completely annihilated in numbers by even the goose goose duck clone, but, the thing is, the majority of its userbase just started playing on Mobile (where the game is free) well before the game left its popularity peak. So, the steam numbers are hardly representative of its playerbase, and the app's download count shows it.
PUBG did not have a similar story at the time of its release, but does right now. It's one of the most played games in the world... On chinese phones, so, uh, kind of invisible depending where we're looking for. To put it into perspective: PUBG straight up dethroned the biggest, most profitable shooter in the world Crossfire, by splitting the population, and the takeaway there most people would have is "What the hell is a Crossfire????".