under communism, there will not be "yearly pokemon games" - there will be one pokemon game per console generation, which will fall in line with the implementation of the nintendo seven year plan.
this single pokemon game will receive a yearly free expansion-sized update which will contain some combination of new regions, 100+ new pokemon and/or new mechanics per update, and quarterly free patches/QOL updates
I doubt it. Using the analogy of the East-German car, the Trabant, the game will have a very low price by mandate, which isn't able to cover the costs of development, which, in combination with very little allocation of further funds, will lead to an absolute crawl in terms of development.
If you want to experience your dream update cycle, play No Man's Sky, they have been releasing free content for years now. Java Minecraft is also consistently releasing new updates for free.
I doubt it. Using the analogy of the East-German car, the Trabant, the game will have a very low price by mandate, which isn't able to cover the costs of development, which, in combination with very little allocation of further funds, will lead to an absolute crawl in terms of development.
The material conditions of East Germany are definitely applicable to an imaginative world were global communism is achieved and people still want play new pokemon games because communism bad or something.
Cataclysm: Dark Days Ahead is pretty much what they're describing and it gets multiple updates a day. People don't need to be paid to make cool things they like if the materials are purely intellectual. The internet used to be populated by lots of open source applications like that.
Under communism, there will be one open-source Pokemon game that keeps getting updated with new features, way too many features, so many that we'll all be relieved when they make an inverted modpack system that lets you download someone else's idea of what features should be disabled. The prevailing feature set will be an open world thing, but there will be a few popular linear story ones, so many that you can constantly play new ones of those if you're willing to lower your quality standards a little.
There will be far too many Pokemon, because anybody can make a Pokemon. Community groups with wildly different structures, from a coop made of ex-Gamefreak employees, to artist houses, to self-appointed rating boards, to community voting contests, will all accept different Pokemon and make packs of them to plug into the Pokemon game. Different people will consider different groups of packs to be valid. The mishmash of these will be so confusing that people make a wiki to track not just the packs and pack-making groups, but also the common ways that people decide which packs are canon. The talk page for "Are Digimon Pokemon?" will be locked due to perennial flame wars.
(This is the future if you imagine open source software and game modding but with way more people and time.)
Scarlet and Violet really hurt considering how much I loved the character designs, Pokemon designs, story, music, etc..
But it was still a rushed, unfinished mess.
The world gen is way better. It's shocking how much better it is, they did a really good job. The caves are more interesting, the biomes blend better, mountains are taller and more impressive. The old gen is still nostalgic, obviously, but I'd much rather play with the new worlds.
There's a bunch of new blocks that are nice, including some redstone stuff. There's some new mobs, and lots of small things I'm forgetting. Honestly, on the whole, it's been a good few updates.
It's not official, but the new horizons mod is insane. Literally hundreds of chunks of render distance, with very low/no performance hit compared to vanilla. It's incredible.
I have always been interested in what would happen with board games and card-trading games and the like in a communist utopia. It's never going to be relevant for me, but it's a fun little thinky thought to have once in a while
under communism, game freak will be confined to the gulag indefinitely until they learn to have enough employees and how to program 3d games, and i'm super down for it