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  • The game wasn't even profitable after a year as a result of not being on Steam, according to the article. Pretty interesting

    • I guess they don't want it to be profitable then. Maybe over the next 10 years it will break even on Epic.

    • Epic profittability is on Fortnite; there will be lot of skin based on Alan Wake franchise and, also, Fortnite ads everytime you launch AW2 form their launcher etc.

      ...as for Alan Wake franchise itself, well it goes in the epic games store marketing black hole

  • That's okay, since I am never coming to Epic Games. Seems only fair.

  • Epic actually financed Remedy's development of the game, as opposed to swooping in at the last minute to offer a timed-exclusivity deal. In that case I was fine buying the game on their platform if it meant the game got to exist at all. After all I do not expect Valve to sell their games on another platform than their own.

    Don't get me wrong: I'd rather the game was sold on Steam, or even better, DRM-less on GOG. I did wait for a number of those timed exclusives to find their way on Steam or other stores (Borderlands 3, Kena, Journey, Control, Hades, etc). It's a shame that so many people will not get to experience AW2 because of its delivery platform, because it's a damn unique game.

  • So, what’s the over-under on when it’ll show up on Gamepass?

  • This kind of thing happened with "American Nightmare" and "Quantum Break". While I'm not aware of any formal policy that Remedy has, I suspect this happens because they're a smaller shop trying to leverage whatever they can.

104 comments