After looking at the other graphs, it coincides with a spike for simplified Chinese, which means for some reason a lot of people in presumably china were way more active on that month.
Hopefully the data here only consists of desktop Linux users. If it includes SteamOS users then it kind of skews the data...
Edit: Jesus, so much hostility right off the bat. Chill the fuck out people. I don't hate Linux and I'm not even upset. I'm talking about statistics—it says "on Steam", and thus any data that is by definition a part of Steam is a form of statistical bias. It's a part of Steam, so of course it's going to be "on Steam". It skews the reliability of the graph.
But why? It is a full Linux distro. All games compatible to the Steam deck also run on other distros. So the motivation to develop for Linux is the same and we users of other destroy profit from that the same.
I wish Linux was more mature. Even as a systems and network administrator with 10+ years of experience working with both Linux and Windows in an enterprise environment, my private desktop Linux installs still occasionally bork themselves for no good reason and require a reinstall. Linux just doesn't like it when you do stuff with it.
The only thing borking my system is nvidia not keeping up with opensuse tumbleweed kernels.
But i haven't encountered such issuess on distros with fixed releases, such as debian or fedora. In my experience unless you modifiy system stuff it's very reliable.
My uptime is 60 days, and that's with running updates. In my experience, the people with the worst Linux experience are those who are skilled with Windows, because they keep trying to do things the Windows way.
Last time I used Windows as my OS was Windows 2000. I went through multiple things (BeOS, Suse Linux (I think before opensuse), rhl, FreeBSD, ubuntu...) until I landed on MacOS.
But all the bullshit Apple did to unify tablets with laptops and their lack of thorough with git, opengl, etc.. and all their problems with package distributions and their "appstore" made me switch back to Linux.
I searched for the most Linux friendly laptop on the market and bought a Thinkpad X1 Carbon.
Then spent the first month trying making my microphone work or my audio not crack by learning a ton of Alsa/Pulseaudio.
IMO Linux works well when you ace the hardware choice.
I second this. People usually recommend Ubuntu for beginners which I can somewhat understand because it's super easy to get started. But the downside is that you'll most likely stay a beginner and don't understand the absolute basics of a Linux based OS because, well, most of the time you don't have to. Then you make a beginner's mistake once and there you go.
That's me spending 30 minutes trying to figure out how to change hotkeys in Windows, being told that I need to install an "application", realizing said application can moonlight as a keylogger so I end up uninstalling the whole thing and using proton/VMs instead.
Either that or requiring some esoteric registry changes that are gibberish but supposed to do what I'm looking for.
I must be lucky. I've been using Linux (Debian then Ubuntu then PC Linux OS then back to Kubuntu) since approx 2002. I don't remember ever having to reinstall my OS because an application borked on install or otherwise. Reboot, maybe, but it was normally fixable. I have been annoyed at my favorite apps disappearing in a new release and having to change my workflow, but that's about it.
Even all the pain I had to go through to get X11 working correctly in the early days didn't require reinstalls.
I've got a server running for 15 years straight with minimum changes beyond security patching.
For desktop though it can be a bag of mixed results: Casual users that I've convinced using Linux had been over the moon with it, their computers "just work".
Power users though, they have an incredibly hard time as they try matching functionalities with other OS but do not want to rely heavily on terminals and setting files.
The problem for this last group is that the desktop developers are mostly users, and they are comfortable with terminals.
In my own experience, the problems I had with desktop Linux are mostly drivers (spent a week learning how alsa/pulseaudio works).
My second, and most common problem is updates that break some functionality.
If I can detect it right away, no problem as I can revert it, but if it's something I only use occasionally, then I'll spend some quality time debugging.
I haven't tried Linux on desktop in years but I would like to explain why power users might prefer not learning the command line: they don't want to learn/memorize/understand the commands needed as that would take away from other things they want to spend that time on, I'm not sure why gui doesn't hold that friction but it doesn't
This used to be me but mostly because I would experiment a little too much, never without reason.
Except a few Arch updates over a decade ago when they changed the default from hal to udev, or a Gentoo setup with WAY too specific USE flags, I don't think I can remember any failure like this ever. I've honestly had more issues with Windows nuking itself on a major update.
Mostly using Debian and Fedora these days, and it's been smooth sailing for quite some time.
how to tell you are using Arch without saying it. Don't use a rolling release on your own if you aren't willing to pay the maintenance cost.
edit: no, I'm not an ubuntu user.
I use Ubuntu 22.04 on my laptop and EndeavourOS (which is based on Arch) on my desktop. I spend WAY more time troubleshooting random shit on my Ubuntu machine compared to EndeavourOS.
I use EndeavourOS, which is Arch based, it has a great and very easy installer and it just worked after installing it and has worked ever since. Arch isn't that hard anymore.
What's the "maintenance cost"? Arch had a pretty big setup cost, but mostly because I wanted to configure it to my liking, but I haven't had to do any maintenance. My Arch server has had low setup time as well.
Companies like valve, but not valve, they deserve criticism but not this one. They have worked and invested a lot in open source projects for compatibility with windows apps and graphics performance in general.
Since videogames are very popular nowadays, their work and active support is really valuable to attract and retain users.
Microsoft owns github and google run android. They have worked and invested a lot in open source projects except they do it only out of convenience and it's just a fraction of what they actually do. Making proprietary software available for linux only extend companies reach.
Steam policies are against everything linux stand for. It's a closed source third party launcher where they rent games under DRM and steal all sort of data while doing so. Valve created a small monopoly in wich videogames makers are abducted in routing their games through their useless launcher to get some visibility. They also abducted people to install their proprietary app to play certain games.