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  • I mean it'll work but you'll have significantly longer loading times.

  • I'd say it's only useful for older and less intensive games. Most modern games need an SSD, not just for load times, but for performance as well. I have a 2tb mechanical hard drive for storing my 300gb of music, documents, virtual machine ISOs and pre-2020s games. Everything else goes on SSDs.

  • Yeah, as long as you're not too concerned about load time, then an old HDD is still fine.

    I'm an addict. I have a ton of games on my computer. I have 4 NVMe drives and that isn't enough to hold all my games. So I have smaller indie games and older games like L4D2 on my old school 4TB HDD. No ragrets.

  • depends entirely on the game, how it loads stuff and how big the stuff is.

    100 GB openworld game? HDD probably is going to struggle with the asset loading, probably leading to stuttery gameplay or very noticeable pop-in

    <10GB game with closed arenas/levels? Probably loads everything at the start of the level, might take slightly longer on HDD, but probably doesn't make any difference after that.

    • I was playing Layers of Fear but noticed very occasional stutters when entering new areas, especially when certain visual effects appear on screen. I'm thinking it's probably just a bad port. Otherwise, very playable. If you're not familiar it's a Unity game from 2016. In general I've had good luck running indie games on a HDD.

      • I've heard the game's name, but otherwise not familiar with it at all. The stutter could be some kind of dynamic shader compilation too, who knows.

  • I play pretty much all my games from a HDD. I once moved Control (2019) and DMC5 (2018) to my SSD, barely any difference. though i suspect it would probably have a bigger impact with recent games.

    • Have you tested Control with the most recent update? I think minimum system requirements went up.

  • I use HDD for those <5GB sized games which hasn't failed me yet.

  • You can move things to and from different drives in the steam settings pretty easily, so in the past I used to archive larger games I was not playing to a large HDD on my system to avoid having to download it all again.

    When I wanted to play again I moved it back to my SSD.

  • Some indie games and AAA games from 10 years ago should be fine.

    That being said, SSD costs are low enough these days that you should be able to play off an SSD.

    • Yeah I know, thing is I have a lonely, sad 1TB HDD from 2008 that somehow still works and I thought it would be a shame to not game with it. I want it to spend its final years gaming with me. I know, I'm weird. Once it dies, I'l probably get a SATA SSD. I have an M.2 SSD but it's almost full.

  • SSD is crazy cheap these days. I will never go back. 5 second loading times plus all the other tasks are easily 10x faster.

  • Yup, I have a 500gb HDD for Steam Games, loading screens are a few seconds longer than you would expect but that just makes time for a beer break.

  • Are you asking from a technical aspect, or a financial one?

    The former is like asking if you should make roundtrips from unoptimized unorganized cargo to organize to your sorter, to then build a map. Solid states have the exact advantage of having an inboard CPU to organize the assets as you play, so it's presorted data so the CPU only has to build your map. This is also accounting parallel cell fetching, which HDDs can't do.

    Financially, nothing will ever beat magnetic tapes. But 3-2-1 storage requires you to burn to somewhere.

45 comments