From the headline I was hoping some execs fell on their sword but nope. Workers get the shaft and higher-ups keep their job to look after the rest of the business.
From Daedalics statement they also gained federal funding as well. So I guess the execs enriched themselves with government funding then got rid of the workers after. Thats much worse.
They were thinking they'll get their golden parachute regardless of their effort, and the workers will take the fall, just like they did here, so fuck project quality!
They were kind of sabotaged. Who thought it would be a good idea to make a game about golumn? Like why not make a game about a hobbit instead if you have to make a LOTR non-violence game?
Always sad to witness folks losing their jobs, but I guess we all saw this coming. Here's hoping they all manage to land on their feet.
That said, I have to wonder what that second game was going to be about. Codename "It's Magic", probably something involving Gandalf or another Wizard? 🤔
just think of all the money that this game had poured into it....and the failure is why the Embracer Group (THQNordic) is cancelling games and re-prioritizing it's studios.
I'm gonna be livid if my Deus Ex Reboot / 3rd sequel got cancelled because of this...
I have a lifetime account at LoTRO. Whenever stories about games based on LoTR come up, I am always hoping it will become something awesome, but they all just seem to flop. The ownership rights of the IP are also so fractured and convoluted, it's kind of a miracle anything actually gets made let alone made well. Maybe someone will actually step up at some point to make a game that really embraces the magic in Tolkien's universe, instead of trying to change it and them calling it lightning in a bottle.
It's unfortunate isn't it. Kind of reminds me of my beloved Halo universe. Most anything that comes out is just hot garbage and it hurts me. I'd even take something mediocre at this point but most of it is just bad.