Sony rly out here like "no, you have to make an account on our platform that literally gets hacked twice a year to have its data rifled through REGARDLESS of if you own a PS or not"
This kind of shit is why I go to sailing; fuck Sony's 'service'
This kind of shit is why I go to sailing; fuck Sony's 'service'
I'll one-up you there: I pirate almost all AAAAA (how many A's are we on now?) games even if I legally "own" a copy.
It's usually much faster to grab a public torrent of a repack and install that, vs. navigating one or two different copy protection platforms with their own unique logins trying to talk with my normal copy protection platform (Steam). Per title.
Example: my partner spent four hours yesterday trying to get Mass Effect: Legendary Edition working on their rig. I downloaded a repack in about 12 minutes, and had the installer ready to finish 20 minutes later. No muss, no fuss, no logins, just gaming. In under 30 minutes.
Apparently people could buy the original game, on discount, and upgrade to the remaster which was cheaper than just buying the remaster, so they're plugging the hole by just not making the original available for purchase?
Nevertheless, Horizon feels like a "pirate it, beat it while doing some extra content, uninstall it" game to me, or it did before I saw some gameplay and watched some of the cutscenes of the first game, it just looks boring
I got like 10 hours into it and was starting to farm certain items to upgrade weapons when I realized that I was playing Far Cry with robot dinosaurs and turned it off.
Yeah. I rly wanted it to be more like monster hunter with robit dino and even setting it to max difficulty didn't give that feeling. Visually beautiful with a very interesting story and world marred by the most generic open world gameplay.
The mid game grind is by far the worst part of the game. The end game is very good, but my word the mid game is so poorly paced after you reach the big city called Meridian. Suddenly you have a ton of side quests and the main quest line splits in two, again.
That's exactly what it felt like, oh sure the open world is pretty but they've put nothing to do in it. Ok go to this place and kill some dudes and then go to the next place. It's the same as every other game that could have been a dense focused experience that's been diluted by having a tacked on open world that does nothing except make you walk to the next story marker.
It's really dull on lower difficulties because you can just shoot a ton of arrows and any machine dies easily. Especially when the game first released and the weapons were poorly balanced. However on the harder difficulties the combat is actually impoved, you actually have to hit the weak points of the robot dinosaurs and get them in elemental states, otherwise you'll die instantly. The problem them becomes the game economy, everything just gets really expensive because the harder difficulties are designed around new game+ saves. So the best way to play is probably to use the harder difficulties for gameplay, and lowering the difficulty before buying any gear.
I bet the system requirements are higher, too. The first one of these never really clicked for me, but I imagine this would be annoying for fans of this game.
Gaming PCs really ought to have some sort of extra processing chip on the motherboard just to run all of the fucking launchers each with own their special account and DRM and whatnot.
I'm honestly surprised the game was made available to purchase for PC users and that a PC port existed. Sony usually doesn't allow exclusives to be available on PC, I don't think there will ever be a PC version of Gran Turismo 7 for instance.