Anon worries about Kojima
Anon worries about Kojima
Anon worries about Kojima
Anon needs to go back and watch some David Lynch, because man, is that second paragraph weirdly on point.
I went back to catch up with Twin Peaks The Return after he passed and... look, it's awesome and hilarious, but... yeah, that fits.
The thing about Death Stranding I wanted to see more of had nothing to do with its core gameplay, but actually the side mechanic of being able to build things that other players could use. Like, we all love Dark Souls messages and how entertaining and sometimes helpful those can be. But there was something incredible about the design of being able to build a bridge that other players in other single-player games could also use. That was really special. The rest was kinda pretentious garbage and more-movie-than-game.
I loved being in a single player game and contributing to roads, bridges and stuff, and being able to yell out “My names Sam!” Or responding “Hey my names Sam too!”
The trailers looked so cool. Then I watched gameplay and I was like “hard pass.”
It’s the only game that has ever made traversing the world fun to me. I really enjoyed it!
Lmao the gameplay was the good part. Everything else was ass.
Loved the scenery and music in this game, but you're basically a porter (delivery guy) running the errands all round the place with varying levels of difficulty. OK, but not amazing gameplay
Personally I really like it, in like a power washing simulator way.
The game was really close to being amazing. A lot of aspects about the UI were annoying. Having so many cutscenes and progress screens for every delivery was insane. Having to skip each cutscene individually was also odd.
Luckily they patched that you only get the BT cutscene once after a while, because the roads that went through BT turf were such a pain.
It's the weird and interesting story that's the main draw for me. The atmospheric emphasis is a nice touch too.
that sounds really boring actually
Keep on keeping on đź‘Ť
Gesundheit
I gave up on this game because there's a ton of reading, and the graphic/hierarchical design was atrocious. I think it actually gave me a headache.
Edit: I remember now, it wasn't just reading text, it was every aspect of the UX menu design. Metric tons of useless info and also terrible organization. Fuck, this had to be the worst design I've encountered in a long time.
Is karma even a thing on Lemmy? Anyone? No? Yes? Ok, it doesn't matter, I'll take the hit if I have to: the only good thing Kojima did is Silent Hill. He's a hack.
He has a massive following for a reason, but nothing he’s done has ever truly appealed to me, personally.
Spicy opinions incoming:
Statements dreamed up by the utterly deranged
Upvoted because controversial. I have only played Policenauts.
Is karma even a thing on Lemmy? Anyone? No? Yes? Ok, it doesn't matter, I'll take the hit if I have to
No, it is not. Upvotes and downvotes mainly just impact post and comment sorting. Karma on platforms like Reddit was good in theory but, was heavily gamed by bad actors to fake perceived authenticity.
Karma doesn't seem to be a thing. Just number of posts and comments are displayed, no cumulative points from upvotes as far as I see.
By design. Karma on Reddit, while good in theory, did not hold up against bad actors.