This entire thread is hilarious. I've been paying for therapy like a sucker, I didn't know you could get infinite amounts of free psychoanalysis just by suggesting that Starfield is somewhat underwhelming.
Yeah, it's pretty underhwelming. There's a lot of people who claim Starfield is a "great Bethesda game" but "people hyped it up too much." In my opinion, it's a terrible Bethesda game. The best thing those games do right is you can set off in a direction and along the way, find a world full of little things. Landmarks, unique little stories, side quests, and even just interesting items to grab. Starfield dropped all of this in favor of incredibly generic proc gen planets that have the same couple of outposts you'll see on every planet. Like THE SAME. The interiors are THE SAME. Every safe, dead body, message log is THE SAME.
It lacks the one thing that brought me back to Bethesda games despite all their flaws.
It's not Bethesda's greatest game but it's not a terrible game in general. I definitely think companies need to stop over hyping their games as some groundbreaking game of the decade only to release a generic RPG.
Can we really be honest with ourselves for a second. It's not the greatest game ever and it's not the worst game ever. It can just be a game that some people like and others don't.
I personally like it, but I can %100 see why others might not. It doesn't need to be deeper than that really.
I find the hype of something is inversely proportional to the quality of the end product. If some game company put 7 years into a game and their marketing was, "could be alright, see how you like it". I'd be all over that shit like white on rice.
At first, I thought the quality seemed "meh" because it was released so close after the masterpiece that was Baldur's Gate 3. Everyone had high expectations and that's a hard game to follow, I believed.
After removing myself from Baldur's Gate 3, I discovered that I was wrong. Starfield still a "meh" game when taken on its own.
My personal biggest disappointment is the repeating point of interest. Yesterday I was on two planets and both had, even on the same planet itself, three times the same mine shaft, twice the same outpost, twice the same hole in the ground, with even mobs and ore placed on the same spots.
Seriously, this should never happen under any circumstances. It was the first time in the game I kind of felt the negative grow. While I still enjoy the rest.
That said, it's also true that the game is average in many aspects, which is enough to be enjoyable for me but not others.
240 times. It took me two minutes to finish the "minigame" last time I did it. That's 8 hours of grinding to max out every skill. Not 8 hours of fun gameplay and visually interesting dragon fights and dungeon crawls, 8 hours (that's eight hours) of flying from one shiny spot to the next. Eight. 8. Hours. Of slow-ass zero G floating.
Last time I booted the game up, I fast traveled to my ship, took off, and heard Sarah say she has something for me. Something about that same line played for the millionth time absolutely killed my motivation to play, and I haven't started the game up in like a week. The romance system is too much too fast. I went from "flirting" with Sarah to married in like 4 hours. We've known each other for all of one in-game month. Maybe I'm just a broken person, but the way we talk sounds so disingenuously infatuated.
I think about the concept of playing, and it sounds fun in theory, but realistically what am I gonna get done in the next 8 hours? I'll talk to people that I don't care about to move through a story that I'm fundamentally disinterested in because I know that >!in order to max out the dragon shouâI mean, Starborn powers, I'll need to jump through and abandon alternate universes like Rick Sanchez but not as an ironic critique of internet nihilism. Hours and hours and hours wasted on >!timelines I don't care about just to get to the end game where I... have strong powers and a good ship, and can't connect with any of the characters because they'll be the tenth iteration of the same ones that I could never convince myself to care about before.!<
Maybe in a year or two after the game has been updated, I'll check it out again. Maybe I can shut my brain off for a minute and pretend I'm not >!grinding through universes!< if it doesn't take me eight hours to max out all the powers. Or maybe I'll just play BG3 when it comes to Xbox and forget that Starfield ever existed in the first place
this is why I never buy Bethesda at release. Let the modders come, and perhaps Bethy will fix some shit themselves, you never know... give it six months or a year and you'll always have a better experience, and often cheaper and with more dlcs.
The thing about word walls is it's simple and it just works. You suck the ancient text, behold the epic fanfare and leave. Temples, on the other hand, make for a great spectacle the first time you experience it. Then you realize you have to do the same ritual again and again.
60 hours in, either I'm playing it or thinking about it. Hell, I'm taking a break from just wiping out the Crimson Fleet to post this.
Yeah yeah puddle deep and all but I like Bethesda RPGs, there isn't anyone else making sandbox RPGs to compare to and it runs good enough on Xbox. My PC was never gonna play it well.
No matter how much you hate it tho you have to admit the dialog system is the best of the atudios' games by far. There are so many Persuade options and the mini game for it is done well enough. So many skills and traits get brought up in dialog like stealth, security, wanted, faction, etc. It's like an upgrade on New Vegas's system. Combat is great too and impactful . Hell I shot a guy in the shoulder and he grabbed it and yelled "OW HE HIT ME IN THE SHOULDER!" which surprised me. Space combat is fun too.
Wish UI and inventory management was better. Wish I could fly off the beaten path and find shit outside the "space box" you warp into. But whatever, once I realized it's Fallout, not Freelancer I adjusted accordingly. Games better than the haters make it out to be, and that's without any mods.
I completely no lifeâd Starfield on PC until Phantom Liberty came outâŠnow my modded Cyberpunk new play throughâŠI havenât touched Starfield since.
Likely Iâll pick it up again when creation kit comes out in â24 and significant mods make the game what we were expecting (dismemberment, more mature themes, potential enhanced space travel etc)
Slow start, but after getting to the first temple I really grew to enjoy it. Got to level 177 by three new game + including two of the weird alternate ones before I finished the final Steam achievement. I thoroughly enjoyed it as much as Skyrim, which I didn't play until after it had a definitive edition. As soon as I got the last achievement in Starfield, I used my first console cheat to unlock the max ship size, built the ultimate ship I'd dreamed about for 100 levels, and then immediately lost interest. Best game this year imo, and that's including BG3, Zelda, Star Wars, D4, and PoE seasons.
space shouts ? I've played about 25hrs (it's become very, very repetitive in the last 5) but I don't know what this is about. Is it a new mechanic that reveals itself at some point during the game ?
That honestly makes me happy that it isn't a must play. My PC is getting too long in the tooth for a game like Starfield and I don't have an Xbox. But I'm a big Bethesda fan and felt like I was missing out.
I wanted NMS with a more compelling narrative and RPG components and it doesn't look like Starfield is that.
american capitalism turns anything good into shit.
have a good game? let EA ruin it.
wait until you find out how shit coca cola is.
go use corn to make sugar. die young or subscription pay for health until you die fat and unhappy.
...there is really nothing left to like about the american dream.
2024 will be eyeopening. what is it if you want two old fucks fight for presidency? necrophelia?
EA will ruin ten more game studios, netflix/amazon will show ads ads ads in every subscribtion and house costs will make sleeping under a bridge a 5 star airbnb experience...
starfield ia just one result of a fucked up culture
I think Star feels a good game, but you have to approach it like a bethesda game, they've lately been doing pretty good looter shooters with some RPG story elements. But they're not RPGs, but they market themselves as the next greatest RPG, and I think that's disillusioning a lot of people.
If you approach it as a looter shooter, take a breezy, it's pretty fun
After Fallout 4 I kind of figured this is the direction starfield was going. I love Skyrim, but I just haven't been able to enjoy a Bethesda game since then. They don't have the magic, and the mechanics are even more half assed than Skyrim.
Idk, this shit just isn't acceptable after Witcher 3 came out.
this guy is acting like you cant just tell constellation to fuck off and never return there and go back to being a miner đ albeit freelance miner on your own but still
I gave up on it after an hour. Oh woooooooow being foreshadowed I'm gonna fight this giant thing that just ruined the whole thing, super suspenseful anyway byyyyye. Frankly I just can't get into it - the environments, graphics, gunplay, enemies etc. are terribly dull. I need something to be different than in Skyrim almost 12 years ago.
This is so polarizing. I had no doubts it would be shit, it's Bethesda. But it's actually not that bad. But some just say the exact opposite. The game mechanics are all completely schizophrenic at best, but it's not a surprise, at any point does it deviate from classic Bethesda logic. Staring dudes and badly scaled rpg systems. It's just par for course but more modern. And why people think quick travel is a bad thing, when it's been a staple since like 97 or something, is just completely beyond me.
That âChosen oneâ part makes me feel confused. If youâre a gamer most likely you have been a loser your entire life, so being the âchosen oneâ for once should make you feel great⊠no?
If you just want to be a loser in games just go play Sims 4