Some of the team that worked on the original Final Fantasy VII took part in an interview ahead of Final Fantasy VII Rebirth launching next month. The interview had original director and writer…
Even so, FF7 Remake should've had no major changes.
It's such a disappointment that after all these decades waiting for it to be remade, we got a new version no one asked for. That's what should be embarassing.
[Final Fantasy] VI included a lot of elements that each department on their own, just on a whim, wanted to include, so they just included it, while VIII is much more calculated and strategized. VII is a mix of that, where it’s both calculated and kind of an at-a-whim type of development.
FFVI and VII are both great while VIII mostly sucks ass
Also lol at the other articles in the sidebar on this site
Localizers admit to proactively censoring games for western audiences
Like a Dragon producer claims localizers aren’t changing their games
Yeah that part made me raise an eyebrow. Final Fantasy VIII is the one where you tightened down on the writing process? The game with possibly the biggest plotholes and most unbelievable contrivances in the entire franchise? Seriously?
He's not talking about the quality or tightness of the overall plot but rather how prior to VIII there was less overall oversight and control over individual team members' contributions in terms of content and tone
VIII is definitely more consistent throughout and has less random tangents with haunted ghost trains, opera houses, crossdressing or Chinese ninja villages
So he kept it really vague. I guess that's what I would expect, but given the changes we've seen in how stuff like the Honey Bee and Cloud's crossdressing sidequest were portrayed we can kinda guess what he's talking about.