I wouldn't mind a remake, provided they did it correctly.
See, earlier games talked about Tamriel (edit; Cyrodiil), it was described as being a dense, bamboo filled jungle, The empire was described as being sort of like Rome, but with an ancient Chinese bent.
In other words, nothing like the generic European fantasy land that we actually got.
Imagine a claustrophobic jungle where adventure is just on the other side of the tree line. You could stumble on to hidden temples and cozy villages.
Sadly, that would require more than one type of tree texture. Otherwise, it would be a wall of blandness for the entire game, and if you're doing a wall of blandness, you might as well open things up so that the player can see the horizon.
This is why Morrowind sucked me in back in the day. Huge-ass mushrooms everywhere. Weird floating jellyfish and all manner of bizarre creatures from top to bottom. It was so foreign and different, it was amazing.
I played TES Online briefly and the uniqueness of Morrowind was incredibly stark. Every other zone is just standard European fantasy. And that’s fine, but what originally pulled me into the series was the strangeness of Morrowind. It was truly unique.
It’s a bit sad to me that they brought the series way back into the standard fantasy fare.
Yeah, that's probably why I bounced off of Skyrim. I skipped Oblivion, so I came in expecting an interesting environment and it was just standard European fantasy for the most part.
If Bethesda beats Skyblivion to the market, having sat on its hands for 8 fucking years watching its development, I can't imagine how that would feel to those on the mod project.
You don't really want a remake of oblivion. This game is good because the actually old print mechanics. If you do a remake then you make something different, like was Skyrim. I don't think anyway audience want a game like Oblivion, there is the need for more and much intuitive.
The mod community is 90% done making their own remake with Skyblivion. What vanilla Oblivion (and Fallout 3 & New Vegas) need is a patch to make the games run well on modern hardware. Aside from basic stability improvements, at most there should be basic bug fixes (include unofficial patch fixes) and up-scaled textures. Other than that keep them the same, but functional for future players. At the moment most of these older titles require too many mods just to run without crashing, I think Bethesda has a responsibility to fix that.
Ive never played obliviok but i do know they surprisingly did update fallout 3 to work on modern windows, but they sure took their time considering fixing it yourself meant downloading one file and putting it in the game folders. They really should have fixed more than that though because its extremely unstable and its not great even with mods that aim to fix it.
New Vegas has worked much better in my experience although others have told me they ran into even more issues than with 3, so I'm not sure.
They took Dark Souls off the market when its remaster came along. Microsoft is not above doing the same. If nothing else, you'll need a copy of the original Oblivion in order to play Skyblivion when it comes out. Of course I'm sure you'll be able to get it somewhere. Really I just wanted to play it again with the Shivering Isles expansion.
I'd be more likely to buy it in the hopes they do something like Skyrim Anniversary edition and give owners the game free/discounted.
Admittedly because it's older that's less likely (especially free), but they could do it to keep good faith so those people evangelize the game on other platforms and to new audiences. I was surprised they did it for Skyrim, which was also pretty old.