A little texture replacement mod I made in 2018 for Fallout 3 got a lot of downloads all of a sudden. Got a mail I thought was spam at first saying "Many people are downloading your mods and your efforts have been recognised with a free Nexus Mods Premium reward." Like wtf is going on
Iโm still conflicted if itโs a good or a bad thing that the show is a hit. On the one hand, itโs nice that people are discovering the great storytelling and adventure that Fallout has to offer.
On the other hand, newcomers tend toโฆ totally ruin the thing youโve loved for decades. Especially if companies start chasing that group. So letโs all hope this doesnโt lead to watered down cash grabs, but instead lights a fire under development of good new proper Fallout titles. Weโre looooong overdue.
On the other hand, newcomers tend toโฆ totally ruin the thing youโve loved for decades.
This is one of the most gatekeeping thing I've heard in a while. You don't want new people to discover something you like because they might like it differently.
So letโs all hope this doesnโt lead to watered down cash grabs
You mean more than the mobile game and Fallout 76?
But it's entirely true, popularity gives a creator way more leeway to get worse because the LCD doesn't give a shit. Not to mention the suits that are attracted to popularity, they take pleasure in ruining things. Then there is the fact that too many normies will ruin whatever culture exists besides the direct product.
Not that it matters for Bethesda, pretty sure they literally couldn't get worse at this point without falling through completely. They are the suits that ruined lefey's work!
I honestly donโt mind people discovering Fallout. Heck, Iโve bought and lent copies to people to get them interested in it.
But Iโve also been in gaming since the late โ80โs, and Iโve seen franchises ruined because developers chased the mass market instead of sticking to what made their games popular in the first place.
People came to Call of Duty for tight, sweet multiplayer matches with a military aesthetic.
Nowadays itโs got silly battle royale modes which let you play as Snoop-Dogg, The Terminator or a Warhammer 40K character. It looks nothing like what the original games were. And as a result, the playerbase has declined and shifted towards casual.
Battlefield is a shell of its former self after they moved away from what made it good. Need for Speed games also suck because they chased the Fast and the Furious trend. Flight Simulator has become too mainstream leading to quality decline because developers chase casual players. And thereโs numerous other examples of games moving towards a more casual, wider base. Usually because newcomers think the old gameplay is โboringโ or โtoo difficultโ. Go talk to some Diablo veterans about their thoughts on IVโฆ
And yes, as someone whoโs been with Fallout since 1: 76 should never have been made. Fallout is a single player, story driven experience. And it should stay that way. The mobile gameโฆ Iโd rather they put that effort into making a proper game.
Fallouts always been one of those games thatโs broken into the mainstream tho, Iโd put it up there with COD and FIFA tbhโฆ
This isnโt some sort of niche game thatโs suddenly getting mainstream attention, if anything itโs always been a game for โcasualsโ (no offence intended, just canโt think of a better way to say it).
Iโd say that the market being brought in is the one that Bethesda was aiming for since at least Fallout 4.
Me too. I honestly expected them to give it the full Uwe Boll treatment (as in butcher it beyond recognition) and even my "pie i n the sky never gonna happen" hopes I'd dialed all the way down to it just being "pretty good".
Turns out that it's fucking magnificent! Probably the best sci-fi show since 3 Body Problem if not Westworld IMO!
So it's not ONLY with ulterior motives that I recommend that anyone currently trying to use Nexus Mods take a break to watch or rewatch the show, whether on Prime or through the High Seas ๐๐
I couldn't agree more if I tried! Other than MAYBE slightly exaggerating the very real issue of newcomers ruining established stuff, you're pretty much spot on about all of it IMO.
I'm just crossing everything but The Streams that, after Nexus hopefully get sorted soon, we'll see all the positive possible effects you mention and little to none of the negative ones ๐๐ค๐ค๐ค
They won't. They got shown up by New Vegas and even had that stupid bonus scheme to cheat Obsidian out of pay. Neither company would agree to do that again.
Also someone would have to use Bethesda's ass engine yet again and no one wants those ugly models and awful performance.
I don't know why, maybw subcounciously I had seen a fallout mention somewhere - but I picked up and started playing fallout 4 again at the end of march, only to notice the trailer afterwards ๐
really ain't immune to propaganda. welp, time to replay fallout 2~
Oh yeah, that reminds me I wanted to try out A Tale of Two Wastelands. And I see there's a lot of mods bringing textures, models and even animations from Fallout 4 to NV and 3? That could make for a great experience
As soon as its done easily on the steam deck I'm all for it. I just cba to use a real pc, especially one with windows after being spoiled so much with hand helds.
I'm just upset that this might impact the SSE Nexus for a bit. Fallout games have great mods, but only Minecraft has a modding community that competes with Skyrim's. There are still game changing mods released every year. There are hundreds of hours of high-quality, voice acted expansions that fit in with the original game. I've never felt like other Bethesda games had as much content.
Modded Skyrim also looks the best visually out of any other modded Bethesda game. Even Fallout 4 doesn't reach the same level.
What separates Doom or Half Life mods from Skyrim and Minecraft mods in my mind is that Doom and Half Life mods are mostly new levels that aren't connected to the original game. Mods for open world games change the original experience, while mods for linear shooters create new experiences. They're both modding communities, but they aren't that comparable in their focus.
There are Half Life mods that change the original campaign and there are Skyrim mods that are disconnected from the original game, but they're not where most of the community focuses their energy or what most people play.
Does Skyrim have modpacks or do you have to install each mod separately? If separately, then nothing compares to modding in Minecraft. All The Mods 9 (ATM9) has 400 mods that work with zero tinkering required by the player.
Skyrim and Fallout games do! Nexus and Wabbajack mod lists make it easy to install pre-made collections if you're not into tinkering. I like tinkering personally, as there are robust tools for resolving most conflicts efficiently. My last modlist was around 600 mods, and many custom lists have more than 1500.
With Skyrim, I would install a ton of mods and be like "Wow, I made the perfect version of this game. I don't know how my next load order can top that." Then I'd discover game changing gems I hadn't heard of before; get excited as new mods that massively improve the experience get released. The next playthrough would be better, because I know what I like and rarely install mods I end up regretting.
Part of what makes Skyrim modding so fun for me is making my own modlist. Every mod I install was chosen by me, and over time I've figured out what mods I would and wouldn't like. It's so fun and easy to make a custom load order that some people never get very far into a game before restarting to change things. I actually do manage to finish the game, finishing every quest and exploring every mod to its fullest. I rarely experience save corruption or game breaking bugs because I learned how to avoid mods that are unstable or poorly made. I figured out how to make a stable modlist, as well as one I actually enjoy playing.
Skyrim gets criticized for being based on character rather than player progression. Your character gets better, but you don't get better. Modding changed that, but not exactly by making me more skilled at playing. Instead, I'm better at getting fun out of the game. The main fail state is getting bored, not dying to enemies. Having fun is what I've actually gotten good at.
I gave up on installing mods because it isn't straight forward. Minecraft has gotten so nice with Modpacks that JUST WORKโข. 400+ mods at the click of a button in multiple different clients.