we had these when i was young, they were called choose your own adventure and i always died horribly unless i searched for the good ending and worked backwards
I used my fingers to mark decision spots so I could backtrack when I died and effectively read the entire book. I'd run out of fingers pretty fast so my goal was usually to die so I could close off timelines and free up fingers.
If you're interested in a choose your own adventure video game, then try 9 Hours 9 Persons 9 Doors and its sequel Virtue's Last Reward. Not to spoil too much, but switching between timelines is a game mechanic and important to the plot.
Also play the DS version of 999 because the ports suck (the dual screens matter)
Another game I’ve suggested to literally anyone I can. I’m glad I played it with another friend without an attention disorder bc otherwise I would’ve dropped it like 10 times over in frustration, and it ended up being my favorite game in a really long time
hm, I was kind of disappointed at first, but over time I realised the ending I got, which was the main one (there are many endings I think), made perfect sense for harry as a character and for the story as a whole. Its a very sweet story with some very bitter moments, I dont think any media made me cry before I played this game. Its genuinely life changing, youre not the same person when the credits roll, I place it up there with Dune.
Depends on what you're looking for in an ending. It's not a cliffhanger or anything that makes a sequel necessary. Your mileage may vary on how satisfying you find the ending, but a lack of traditional narrative satisfaction is for sure an intentional artistic choice. It's thematically appropriate to leave you feeling a bit shitty at the end.
Gamers WILL play the communist game, they WILL read the fancy words, they WILL do introspection :dig-the-fucking-coal: (why is this not an emoji yet?!)
It would've been better as a full-on visual novel imo, it's probably the best written game I've ever played but the gameplay is kinda tedious. Walking around the map is sluggish, the interactions with objects feel janky and I really dislike the RNG skill checks. I could never get through a whole playthrough because of that. But despite all that, it's still undeniably a masterpiece.
I disagree, I think the skill check enhances the character building, failing them often produces more interesting outcomes than passing, and passing them can create brief moments of victory for Harry. On my first play-through I was failing shit constantly except my build was pretty good for things directly related to the investigation, so it kind of worked for an RP were Harry was a washed up mess but he had been a good detective, so his past skills were shining through his amnesia and failure.
Issues like this is why I like mods or built in cheat available. Any tedious part (Palworld breeding time....) can be shortened with mods/cheats, have to control yourself to not abuse it though.
It helps that very, very few of the skill checks (two or three, I think) actually need to be "passed" in order to progress. Failing actually helps build the narrative, and almost never locks you out of progressing. You can play it so that you savescum in order to pass every check, but you're missing a significant amount of content that way, and the experience is arguably better if you just roll with it. The failed rolls almost always lead to something fun.
Ruining your relationship with Kim because you yelled a racial slur at him vs a fun time dance party is the only one where the RNG thing can fuck right off
I tried playing this; the point where decided to put it down was after the MC had a novella's worth of thoughts before he'd even had the chance to exit the building you wake up in.
When they release a 'finished therapy' edition, or bat-to-the-back-of-the-head edition, then maybe I'll think about picking it up again; then again the lord of the rings trilogy had less text than DE did just by the time you were done getting something from the bathroom a minute into the game. If someone stuck Harry's head under water he'd still rattle off a full ten volume encyclopedia's worth of text before he blacked out.
I've always wished someone would make a mod for basically any of the Sierra SCI games that would add in Kim as a persistent companion who just kind of has to go along with the plot for reasons that are not addressed. He would fucking hate Larry Laffer
It wouldn’t be the same game at all if Harry wasn’t so absolutely neurotic, lol. I get why it not easy to get through, though. I tried starting it like 5 times before burning through the whole game in a week (thanks adhd)