I didn't know it was originally gonna be in (just thought the trailer was typical window dressing)
The first asso creedo was completely busted in balance, once you got the counterattack option you could kill an entire town with no effort; I remember killing 40-50 guards at a time just doing this. All you had to do was hit the counterattack button at roughly the right time when being attacked by a melee opponent, and while blocking, and said opponent was immediately killed (melee enemies would also not attack when you were counterattacking)
Blocking completely negated melee damage regardless of direction you were facing relative to the attack, and failing the timing of counterattack (in the first one) didn't damage you iirc. I think the only melee enemies that couldn't be slaughtered by just doing this were the act bosses, so...what balance lol
I would unironically play the fuck out of an Assassin's Creed game where you play as a literal Chimpanzee. Imagine the parkour mechanics that come with that.
Isn't that kinda what the ancient aliens plot in those games actually makes humans out to be? Just kinda dumb apes who lucked into becoming the dominant species?
The creator of Assassin's Creed actually made that game. It's called Ancestors: The Humankind Odyssey, where you play as an early ape-like predecessor to humans in Africa 10 million years ago
Look into Ancestors the humankind odyssey. You play as early Homos (teehee) evolving from tree climbers to upright walkers. Avoiding central African predators etc.
It was made by some former Ubisoft devs from what I heard. Its even got the mechanic of climb a thing to reveal an area. I haven't played a ton of it, but might catch you!
Reminds me of that quote from Sartre and antisemitism.
Anyways, the first game had ancient aliens with artifacts that can control the world. The next one double down on the aliens and time traveling communication.
“Never believe that anti-Semites are completely unaware of the absurdity of their replies. They know that their remarks are frivolous, open to challenge. But they are amusing themselves, for it is their adversary who is obliged to use words responsibly, since he believes in words. The anti-Semites have the right to play. They even like to play with discourse for, by giving ridiculous reasons, they discredit the seriousness of their interlocutors. They delight in acting in bad faith, since they seek not to persuade by sound argument but to intimidate and disconcert. If you press them too closely, they will abruptly fall silent, loftily indicating by some phrase that the time for argument is past.” --- We can remplace "anti-semites" with reactionary gamers or sionists or kkk. The average exchange on online spaces with these fuckers.
Yeah my first though was "oh they probably didn't want the player to have to spend 5-10 seconds standing still and reloading after every shot in their fast paced parkour game"
Yes, and I hate that they made it a hack and slash generic action rpg that was just watered down witcher in greece instead of an actual assassin game. I was disgusted when after plunging a knife into a dude's neck that instead of dying, like in actual AC games, a healthbar with 60% hp popped up and he started fighting me. Also for some reason, singleplayer microtransactions to skip the grind. (I cheat engined that shit fuck ubisoft)
Gamers need to criticize the enshittification of their games, why the hell do they care about a black samurai when the game is going to 100% be far cry tower climber in japan?
I keep looking at racist content posted by racists as if trying to understand what's beneath every last layer, what the fuck their deal is. But I'm never any closer to understanding, this peepaw bullshit must simply be libidinally satisfying to these losers in a way that it isn't to normal people.