Attention midlife crisis dads who hate brown people being in their video games! Chris Roberts is in trouble and he needs you to buy another $60,000 ship jpeg! Just grab your mom's credit card and enter the 16 digit number, expiration date, and the three numbers on the back to stick it to the blue haired baristas looking to queer up your vidya games and get the win!!
Ever see a photo of CitizenCon attendees? It's but aged up 20 years or so.
EDIT: You'll see an even older if you can find pictures of the exclusive le epic steak dinner that the dev company put on, specifically to sell yet another internet spaceship exclusively to the le epic steak buyers. I lost that picture when I swapped computers and it's an old event now.
Meanwhile the same chuds post FB/IG rage memes about how genZers being millionaires from OF or drug dealing while they have to work for a living only to throw money at this vaporware.
That'd be a good bit, especially because No Man's Sky is like the anti-Star Citizen: it was loaded with false promises when it launched, but over time, it got better and better and kept getting better until it genuinely impressed me as a day one hater, all without thousands of dollars needed to "pledge" for spaceship jpegs.
Every setback and drawback to Elite: Dangerous has been paraded around the Star Citizen cult as an indicator to keep the faith. That's amazing, because they try to sneer at flawed content when their content is just dream farts.
Elite: Dangerous is the game that I want to get good at one day, and every so often I think I have the time, so I install it, relearn how to fly my speship a little bit, then realize I actually don't have time and then uninstall it.
It has an annual convention for the same reason it has internet spaceship jpegs (some are playable while many are not, even years after first sale) for hundreds or even thousands of dollars each.
The stated goals of this crunch time are to finish Star Citizen patch 3.24.2 and "the Squadron 42 demo showcase for Chapter 1." The report also notes that employees were pre-approved for 12 hours of TOIL (time off in lieu) per week, but only if the workers are still employed by Cloud Imperium Games when Squadron 42 ships. If any employees leave ahead of time, they will not be able to take their accumulated TOIL.
Squadron 42 was originally announced in 2012 with a 2014 release date. Four years ago Chris Roberts wasn't even willing to show off preliminary footage of it.
Look they had to wait until they added corpse details up before they could do anything with the single player game
TO: SQUADRON 42 RECRUITS
SUBJ: DEVELOPMENT UPDATE 10:02:2024
REF: CIG UK, CIG DE, CIG LA, CIG TX,
FAO Squadron 42 Recruits.
Welcome to September’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including narrative scenes, zero-g traversal, and corpse details.
Thank you for your continued support of Squadron 42.