Three years later, the Steam Deck has dominated handheld PC gaming
Three years later, the Steam Deck has dominated handheld PC gaming
How big is the handheld PC gaming industry?
Three years later, the Steam Deck has dominated handheld PC gaming
How big is the handheld PC gaming industry?
There’s a reason for that, and it’s more than the usual Valve fanboyism. The Deck is objectively a better user experience than the alternatives, Steam Input is a masterpiece, Linux runs games better than Windows now (thanks, Gabe), and the community around it is friendly and super helpful to everyone.
Even a device with better specs will have trouble surpassing the Deck if they can’t cover these areas as well.
Steam deck is awesome.
With the Desktop mode, a monitor, mouse, and keyboard it's also just a computer.
Its been awesome playing games on it then flipping on my VPN and downloading movies and stuff that I can then watch on it.
The future is now
They got the formula right on this space:
Now, price is partially because Valve can afford to subsidize the cost and expect to make it up on Steam sales. I'd be remiss to ignore how they're making their money. Still, they're also able to have a good price because they didn't try to make it as powerful as it could be, but as powerful as it needed to be.
I wonder how many people, like me, who really use their Steam Deck as a Pirate Deck.
If I see a game I like on Steam Store I simply go to STEAMRlP and grab it pre-installed. Then I run it through Wine/Proton. Installing dependencies is very easy, thanks to steamdb.info + Wine-/Protontricks.
Now, some games I do buy afterwards. KCD2 is one example. The Last Flame another. When I know that I enjoy it, I know what I get for my money, then I can make the decision to buy it.
Well, while probably not universally true, but I'm guessing that if you can afford to buy a steam deck, you can probably afford to buy games
I’d guess not many. We’re a bit more Linux/tech savvy here but most users would hear “Wine/Proton” alone and freak out. I bring up my terminal and people somehow think I’m “hacking”. With all the convenience with buying and playing games on Steam, their model works (even on PC, with competing platforms and unlimited piracy potential).
Edit: They also have a really great refund policy.
They are, in almost every way, taking the console model approach. Updates when there is a significant generational leap and not just yearly updates because AMD made a slightly faster APU (though they did the switch to switch OLED thing but no one complained about that because they kept the LCD models for sale and the OLED really is nicer), selling at a loss (and making up for it in game sales) and of course, the ease of use that a console interface offers over a traditional PC interface.
Then they step it up beyond that by making it as open as possible (software/emulation, games from any source, it's really a PC) and making the hardware repairable (making parts available and easy to fix in the first place,) and of course, cheap games and practically every game you'd ever want.
What the other handheld PC companies are lacking is (with some exceptions) repairability, that console experience, and price. Us nerds that can do whatever with technology will do it, so a legion or an ally or a gpd will sell just fine to that demographic, especially for the frame rate chasers. But for most of the rest of people, they would just get a switch or a PS5 or Xbox because it's just plug in and game, and at least in the case of a Switch or Xbox S, the cost of entry is way lower than a PC, be it a gaming desktop/laptop, or even many of the handheld PC competitors. Yes you can build comparable cheap PCs to an Xbox or PS5, but that means building a PC, and most people don't want to do that (I'm not talking to you, I know you have a sweet rig.) Yes I know games on PC are usually cheaper especially Steam sales or key seller/bundle sites, but console gamers often don't consider that, and initial cost of entry is very important to non-enthusiast type people in any given hobby.
There's a reason why Nintendo consoles sell so well despite being behind the competition in raw horsepower. It's the console model (and in their case aggressive exclusivity of their famous IPs)
The things keeping Sony and Microsoft in the competition are basically the console ease of use, and their all you can eat subscriptions. Even they both realized that they can get more sales putting their games on PC, but that still means forking over MSRP for a single game, so those ps+ and gamepass subs are keeping them afloat at this point.
I'm a huge tech nerd and have been deep in related industries for over 20 years. I know how to do whatever I want with any pc hardware or software, I own a steam deck, and a rog ally, a proper beefy gaming desktop, a gaming laptop, a Switch, and a PS4. Despite all that, in the past 2 years, easily 90% of my gaming has been on the Steam Deck. It does everything I need it to and more, and it does it anywhere, anyhow. If I want to tweak and tinker with it I can, but more importantly, I can just PLAY GAMES with almost no friction. At home, on a break at work, at the airport waiting for my flight, cozy in bed, wherever, whenever, and fast, and easy.
The Steam Deck is the swiss army knife game device that childhood me always dreamed of, and now it exists. That is why it's outselling it's competition, and genuinely making PC gaming a viable thing for the masses. No it won't beat Nintendo anytime soon, but it's gaining steam on them and other consoles faster than any other attempt ever has before, and it will only get better.
The ease of use of the Steam Deck cannot be overstated. Yes you can tinker with it a bunch but if you just want to play your games, you download and play. The windows handhelds will never be as easy since windows is just crap for this (and MS is not interested in improving).
100% agree
Now that it has been three years, while I'd like to have one, I feel like I'll just wait until whatever the next version is - even if that means waiting another year or so.
I don't need one, particularly, and I don't want to be caught at the tail end of this hardware.
I was on the fence of asking for one for my birthday late last year for exactly this reason.
What tipped me over was that I took a look at my Steam library and realized I literally have hundreds of indie and AA games that I've never played or have less than 4 hours in that I always meant to go back to. And that was it, I decided the Steam Deck was going to be my indie gaming experince platform. It has been amazing at doing this, and I've been chewing threw my indie game library like crazy, and have picked up so many more that I'm loving gaming again! I can see myself keeping the current steam deck around and will be used regularly for at least the next 5 years.
If you're looking for a portable machine that'll tackle most modern & higher end games, either look at the alternative SteamOS portables or wait for the next Steam Deck (the touch screen, D-Pad, Sticks, and dual touch pad make it the best choice for best I out options for game compatibility).
However, if you want a great machine for indies, AA, older AAA titles, and console EMU, the current hardware is amazing and worth the price
It’s easy to dominate when you were only one in the market for so long time.
They're not, though. There's quite a few other offerings in this space, and the Steam Deck appears to outsell all of them combined.
Use a competitor like the ASUS ROG for 30 minutes and you’ll understand why the SteamDeck is king.
Handheld PCs have been on the market for 20 years. Comparable to steam deck (x86_64) at least since 2016 GPD Win
Basically just read and write emails handheld pc’s but they were not made for gaming.
Dingdingding, right answer here!
If you're just looking for sales numbers, which we haven't had much of for a long time, the long and short of it is:
4M Steam Decks since launch, 2M of all of its competitors combined; expected that all handheld PCs sharing this AMD tech will sell about 2M more this year.
To put it in perspective there are 150 million Switches and 75 million PS5s out there. And 15 million Wii Us, if anybody is counting. This puts PC handhelds some ways ahead of the N-Gage and well behind the Game Gear.
I'm less concerned about who's ahead in the handheld PC market and more interested on whether it'll ever become a mass market space. I think a lot depends on prices for integrated GPUs not skyrocketing like their desktop counterparts and their performance stepping up a notch or two. We'll see.
It's worth keeping in mind what's different here though. If the Steam Deck came out in the early 90s, it wouldn't be analogous to the Game Gear; it would be competing with the Nomad. It plays the same games as a PC but handheld, so it's capturing specifically the market that wants to extend that library to be handheld as well. Every Switch sold is handheld, but outside of the Switch Lite, we don't know who values that system for its handheld capabilities (I basically never used my Switch handheld back when I actually used it). There was also literally no competition for it when it launched, so it will be interesting to see how many opt for a handheld PC instead when the handheld part is what they're looking for.
Additionally, there's this rising market segment of mini PCs that are powered by the same tech that's in these handhelds. I've got one that I like to bring around for local multiplayer games, and if you only ever intend to use a computer at a desk for basic documents and web browsing, they can undercut low-end laptop prices for the same level of power and run the same operating system. Based on recent rumors, this tech could wind up in a new crop of Steam Machine-esque consoles very soon but with the library problem more or less solved compared to ten years ago.
I think it's very interesting to note that mainstream consoles like the Switch or PS5 have massive ad campaigns behind them, expensive television spots, and a constant churn of new exclusives that they're using to keep themselves in the conversation. The Steam Deck certainly had an ad campaign, but it feels impressive to me that they managed to make those numbers happen mostly just through throwing up an announcement on the Steam front page and then having it review well once it found its way into critics' hands.
I look at the Steam Deck less as an end product and more of a means.
The Steam Deck is absolutely getting slaughtered by the Switch in terms of sales, but it gives Valve an alternative to the Windows ecosystem that is becoming more hostile as Microsoft tries to muscle in on gaming. I also think that Valve could have designed a Steam Deck variant to compete with the Switch 2, but hasn't for various reasons
Already, Valve has the technology to create a console to compete with a PS5 and Xbox Series X, but doesn't seem to want to.
I can't imagine it would be that much harder to make a Chromebook equivalent, giving it access to the PC market without Windows.
Since Valve is using Linux, developing the tech stack is cheap. Also, Valve seems to be selling hardware for a profit, so it may be more comfortable with slimmer margins.
Maybe handheld gaming PCs aren't something that has mass market appeal? It feels like theres so many variables that depend on it. Exclusives? Price? Ease of use? Brand recognition? Advertising? Im glad Valve is happy with deck's sales numbers becuase it means we will probably keep seeing more support for it and newer models down the line. It still feels like if Microsoft launched a handheld xbox, it would probably still be a console first experience without traditional PC functionality and probably sell more while directly competing with switch 2. Definitely will be interesting to see how handheld PC pan out in the next 5 years, right now it feels like a slowly emerging market.
I almost always plug mine into my dock and run it with a controller lol, rarely use it as an actual handheld
pls to meke stem controller 2 🥲 😻
Personally, I think the Deck is too big for my tastes, but the beauty of the ecosystem is that anyone can make one while still having almost all the Deck features.
I'd love to have a Vita or even PSP sized Steam handheld with a great screen for smaller titles, but that comes with its own problems
At some point you're going to struggle to put a capable x86 machine in a device that small.
Might run into trouble with UIs as well, but the heart wants what the heart wants.
I think the Deck is too big for my tastes
That's what she said.
Honestly though I love the size of the deck but could even go a little bigger. Agree that as more manufacturers start using SteamOS it will be great to have options.
I would like Gabe to with the EU to make a EULinux. They both have respective reasons to get away from Microsoft's control over software, and I would very much like to daily drive a Linux without worrying about game compatibility. Unfortunately, I am stuck with Windows because I play many obscure or old games, and simply hate dealing with technical hassles enough as it is. Here's hoping that Linux becomes good enough within a couple years from now.
I think the biggest hurdle against transitioning away from Windows to Linux for most government offices isn’t the OS itself - but rather the MS Office suite!
You’d honestly be surprised how pervasive Excel is amongst white collar workers; and I think the biggest hurdle is the uncertainty of compatibility (of formulas, macros, workbook links etc.) from Excel to Open/Libre Office alternatives.
My understanding is that Libre Office is the closest to actually being a good replacement to Excel. Having used Libre Office's Excel equivalent, it does not feel good to use (then again, neither did Excel).
I'm not sure if we'll ever be able to replace the Microsoft office suite - Microsoft owns the rights to those softwares' workflow paradigms IIRC, and people who have been taught those workflows are not going to abandon them. I mean, we've not even managed to move away from the staggered qwerty layout that was established for typewriters in the 1870's. I think the only options are for schools to either adopt new paradigms (using opensource software as teaching tools) over mass adoption in industry.
Here's hoping that Linux becomes good enough within a couple years from now.
I jumped head first into Linux without any prior knowledge a year-ish ago, I went and chose what seemed to be a simple distro (Debian) and later found out it’s one of the more difficult distros out there (also most native packages are outdated) and some how made it work day to day.
Basically every game on steam is Linux compatible and a good handful of popular anti-cheats have partnered with Valve to ensure proper compatibility.
Now the problem is, game producers (like Ubisoft & EA) have been pushing this rhetoric that Linux users are all cheaters & hackers and intentionally prevent users from connecting to their servers or even launching the games.
I think the switch isn’t as bad as you make it seem. Hope I provided some insight.
Edit - dropping ProtonDB (fixed the link)
If you're a gamer like me, go with Bazzite. You will not regret it.
I ply in games that aren't sold on Steam, that require Japanese locale, do mods, and so forth. Edges cases even on Windows can be a problem. My efforts with trying to get into Mint, made it clear that issues would pop up.
Linux is an good idea, but not yet suitable for intermediate users.
I love when my hands get dominated
Until more recently when they started getting competion, what other handheld gaming PCs even existed?
GPDwin for example?
I always wanted a mini laptop basically as big as my current phone but actually mobile.
Sadly I didnt have enough F-U money :(
There's been a handful but nothing I could name off the top of my head and the specs meant anything more impressive than Super Meat Boy might be out of the question.
Just cheap crappy Windows 8 tablets for the most part, with controller buttons tacked on.
there's always handheld gaming pcs being released and going nowhere. the current generation includes the rog Ally and the Lenovo legion.
if you don't follow this stuff religiously you've probably never heard of them, but they are out there. it's just that no one really buys them.
the steam deck is the first successful one, but companies have been trying to make something like this for years.
The first one I had was a GPD Win 2, in like 2018/2019-ish. You could do some fairly recent 3D stuff on it at the time, but it was better for 2D games.
Mine broke because of a faulty TI chip :/ At least i got my money back
They better release a new one before I break down and buy a new "gaming laptop" because I sometimes game.
handheld pc gaming
Sounds impressive until you see the qualifier
pc
Not that impressive.
Compare it to the whole handheld gaming market!
The whole handheld gaming market is pretty small. There's the Switch which outsold the last couple gens of Xboxes and PlayStations. Good luck beating that. Besides that you have smartphones which just about everyone owns and only a handful of brands being especially popular. Then you have dedicated Android having handhelds and handheld emulation machines which are extremely niche.
So either you're looking at extremely popular and widely owned handheld devices with extensive histories and customer loyalty or extremely niche devices. Not really a great comparison.
If you mean the switch, then it has been thoroughly squashed. If you mean phones, well I think we can agree they are not really competing for the same customers, and if you think they do, most people are buying phones for reasons other than gaming. So you'd need a way to section the market for "gaming phones" (yes, that's a thing).
The legion go s with steam OS should replace it 10000% but I don't know if it will. There will never be a steam deck 2 and the steam deck is already outdated and slow.
Citation for there never being a Steam Deck 2?
Because the interview at CES 2025 heavily implied it: https://youtu.be/UI-C-nZnDE8?t=525
And the article we're commenting on mentioned it.
Well that's cool. I heard just last year they weren't going to and instead just make steam os more available. I'm not going to scrounge the internet for one video I saw several months ago sorry.
But what's weird is when I look for steam deck 2 I get contradicting info like "steam deck several years away" and in the exact same particle "possibly late 2025"
Why would there never be a Steam Deck 2?
Because some people love going off headlines, and not the actual articles, and then further twist information, to promote their narrative.
They never said there will never be one. They said there won't be yearly incremental releases, because they want a substantial performance leap. And that is something I strongly admire. Makes the customers feel more secure in their choice, and lets Valve work on new stuff in peace
it can still run everything, nothing outdated about it just yet
That is over generalising. I got Control recently (great game BTW) and it technically runs but isn’t really playable. That said I still love that little machine and it is an auto include in my bag whenever I’m away from my desktop for a longer time.
It can "run" everything you mean. I at games that either struggle to stay above 30 or look worse than switch graphics. So because a game can run doesn't mean it's viably playable to other people. I think the aim should be medium settings for new games at a steady 40fps for the next deck. But for now we have to rely on Linux optimization.
touchpads
Man, I strongly dislike the touchpads on all of Valve's controllers. They just hurt my wrists a bunch.
I prefer the optical nub on the GPD Win, which I noticed is making a reappearance in the Legion Go S, actually, so that's a step up for me. Not that I'm in the market for a handheld this gen, I'm mostly set.
Of course the weird mouse mode thing of the big boy Legion Go is a much better brute force solution than either, if you need to use one for any stretch of time beyond clicking the one thing. It's going to be very weird have that turn out to be the model for the Switch 2's mouse gimmick if and when that gets confirmed.
Legion go will have one for mouse. Not great for games I'd imagine. But I'd also imagine 99% of people use the joysticks on a steam deck when playing a game.
But, software usually dies before hardware does.
Tell me how it's slow? If you turn on fps counters and your goal is to make that number go higher then you're not using the deck to play games.
When you are competing with PCs and home consoles. <30fps is slow in my opinion. Or. Turn the graphics super low and get maybe ~40? The CPU/GPU is subpar The ram is okay for most games, but soon 32 will be the new required standard. The ssd makes apple seem generous...
I'm not bashing on it, I enjoy the steam deck, but if someone were to say they want to buy one right now I'd suggest waiting for legion go s or "the next steam deck" a few years from now. Unless valve cuts the cost of the steam deck by at least $100 each model, it's not worth it anymore. There are dozens of better handhelds that you can install steam os on instead.
Note. I do also realize the steam deck community is hardcore shilly and everything I said will be read but not actually enter a brain and just passed off. Which is fine. Like I said I like the steam deck overall.