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GOG seems to be considering paid membership option

Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were

  • a tool for backing up offline installers
  • ability to install previous versions of a game
  • extra insight into the preservation work they're doing.
  • voting rights on games to bring into the preservation program.

And others that I can't remember.

133 comments
  • GOG maybe give us an option to turn off cookies inside your app before asking us money!

  • I got the same survey. The ones that they definitely do not want to do, if they value their reputation, are things like "increased cloud save storage (that's still probably less than what Steam offers)" and things that they took away, like 1.0 installers. But some of the other options look to be more squarely aimed at the enthusiasts of the preservation program that this subscription is designed to financially support, as well as one or two actually good features like legal account sharing. Hopefully they go down that route instead.

    • It's on par with Steam, I think. You get like 200 megs per product. I know because my Witcher 3 install is above that and it's annoying. That wouldn't be a dealbreaker as a subscription benefit, I don't think.

      With the rest I do agree.

      I can tell they're struggling and have been for a while. It isn't easy to compete with Steam, and the thing that would have done it (having DRM'd new games in the service) was voted down in a similar survey some time ago.

      I would not be against some Patreon-like crowdsourced solution for behind the scenes stuff and prioritization rights. GOG, or something like it MUST exist. Steam is bad enough with their current dominant position, it can't be the sole remaining option in this market.

      I would much prefer to be able to give them more money in exchange for more games, though. I am constantly frustrated by how often some indie game is only available on Steam, and I've started buying things full price on GOG but waiting for sales on Steam as a matter of policy.

  • Bad move GOG, you're as of right now still inferior to steam & you want to enshitify your platform ?

    1. Port your GOG-Galaxy launcher to Linux (it has to be native)
    2. fund Wine
    3. Accomodate for more local payment systems
    4. Have more currencies
    5. Would be nice if you made your launchers (or at least the core-functionalities OpenSource)
  • Memberships are fine as long as they add perks and don't take anything away from what non-members have access to now.

  • Ironically, I feel the community that is most apt to fall in line with their project goals, and want to support this change, is also the community they are currently outcasting. Personally I stopped using GOG when it stopped working easily on my Debian system. I shouldn't need to use a third party program to get it to work, and I swear it feels like they intentionally made it so WINE no longer works for it.

    For a project that is supposedly for open use and game preservation, they don't make it easy to actually do so.

  • I'd consider a small fee to support the preservation program if I then received said games for free. It doesn't have to be a monthly thing but whenever they are added.

    I can't think of anything else that would be worthwhile.

  • I have supported GoG for quite some years. I don't understand why they keep pivoting different things to do.

    This may be an unpopular opinion, but I would support paying for the initial game as well as every major patch when a new OS came out. Say, they do something to make a game work on Win 11. One year later we have Win 12 so I don't mind paying a little for the patch. Then one year later we have Win 13 and I'm willing to pay again if I still play the game.

    I would also support paying for online servers for games that have multiplayer components. That takes money to maintain.

    As others mentioned, GoG should stop wasting time on a launcher. Hell, even the installer. Just ZIP the whole thing for me to download.

    • I would also support paying for online servers for games that have multiplayer components. That takes money to maintain.

      If the developers were interested in allowing people to keep the servers running, they'd just give us the server code like they used to. If I was in charge of a GOG that was a little more flush with capital, I might fund an easy drop-in replacement library for Steam's multiplayer APIs so that developers can easily port their games to GOG and be playable, in multiplayer, offline.

  • I just wanna be able to filter games by what goodies they have, man. I want my waw paypaws.

  • I was seriously just finally starting to become interested in using them a lot more for gaming since I got some success getting it to work on my Linux install. This would make me do a full 180 though...

  • The only one that sounds good to me, perhaps, are the voting rights. I'd pay for that. Patreon artists and creators do this sort of thing, and if this is something GOG needs to do to get by, then fine by me.

    Downloading offline installers/backups, however... That would be locking away a feature that exists now to everyone that has bought a game. That means locking away a feature from customers who have spent money on a product already... Likely for the explicit point of being able to get installers that don't need an online connection. If they choose to do this, they'd be desfeting their own purpose.

    For context; I bought most of my games on GOG. I don't really buy games anymore, and my Steam library is low absolutely massive, however. Both of those reasons are because I've been subbed to Humble Monthly for a few years. But ultimately when I go looking to buy a game, my preference is to buy from GOG specifically because it's offline and DRM free.

  • I filled the survey as well. It's mostly focused on "games preservation". I'm not up to pay subscription for anything they're willing to offer and even made sure to tell them that I'm willing to pay a premium for whatever useful content (games) end up exclusive to subscribers

  • Voting rights and extra insight are fine, but I feel a "Humble Bundle"-esque membership would work well. For $x a month you get a few games to keep.

133 comments