Jesus Christ I forgot how lame modders for Bethesda games are. Looking for some lore friendly hair mods and all of its like "GET RID OF THE UGLY HAIR AND GIVE ALL FEMALE NPCS PRETTIER HAIR. NO MORE MOHAWKS FOR FEMALE NPCS"
fuck you I like punk hair, and it makes no sense for all the women to look like Barbie in AN IRRADIATED WASTELAND
Scrolling the "top of all time" on the nexus for FNV is a trap, all of the best mods came out in the last 3 or so years, and older mods (except texture mods) can usually be ignored unless they were maintained.
Modding Fallout is kinda disappointing, especially once you get hooked on the Elder Scrolls. Morrowind has some incredible mods and the game's old graphics make horny mods way less appealing, so less are made. Skyrim otoh has a fuckton of shitty mods, but also a lot of really good ones, well written, lore-friendly, professionally voice acted etc.
Fallout meanwhile gets... some fancy guns? Gameplay fixes? Texture packs?
Ah, my specialty. (Definitely not a hyperfixation, oh no)
Viva New Vegas is the best modding guide to modernize your game. If you want graphics mods, Salamand3r's Texture Guide is also great.
There isn't much opportunity to be a full commie, but the Followers of the Apocalypse are deliberately Anarcho-Communists.
As for endings, both major sides are invasive and the people of the Mojave don't want them. House promises rapid development and industrialization but is a bourgeois dictator. You can go for Independence if you want, but that comes with it's own drawbacks as well.
ATMOS is a cool new mod to improve the soundscape, same with Hymn of the New West.
For builds, the classic Cowboy/girl build always slaps, but tribal builds are also great fun, with high survival, sneak, and melee.
House promises rapid development and industrialization but is a bourgeois dictator.
He's basically a more charismatic Elon Musk lol, including the space colonization fixation. I wouldn't even trust the rapid development and industrialization he promises.
Elon Musk literally envisions himself as House, that's why he likes FNV. Either way, the point of House is that even as the absolute most competent and brilliant billionaire possible, he still becomes a fallible dictator with a messaiah complex and a mountain of bodies in his wake.
The melee and unarmed options in NV are so much fun, and it feels like you're playing a completely different game. Also, using crafting to get most things instead of buying is a lot of fun, and adds immersion to the game.
All this to say, anarcho-primitivist build is a ton of fun.
You can kill two deathclaws at once by keeping them in stunlock, switching to a ripper and just sawing at them like logs. One gets up you just slap him until he keels over and get back to rippin'!
Do a melee or unarmed build. So many cool weapons with unique mechanics are locked behind unarmed and melee which most people don't use. You can get special movies, so it actually feels like combat is a bit more involved then "point and shoot."
I still need to run an Unarmed build. On some straight-up Arnold Shpitz shit; "I'm no one in particular but I'll still run your fuckin pockets with two jabs and a right hook"
My last playthrough was a 10-luck character, which I somehow never did before.
I started the game, collected some explosives from the prisoners, then at level 2 ran my ass dodging and weaving around cazadors and death claws, slowing picking off some marauders with my dynamite sticks from on top of a hill. I continued sprinting all the way to new vegas at lvl3, collected as much garbage as I could to buy my way into the strip. Using the 10 luck, I cleared out every single casino at the blackjack tables until they kicked me out. Did a couple missions and at lvl 5 or 6 I Jumped into dead money and carefully threaded myself through the combat with my lucky crits, leveling up like 6 times, and then cleared out the Sierra Madre at the blackjack tables.
I exited, now the richest man in all of New Vegas, unwanted at every venue, and coming out of a luck driven fugue state, I needed to find something. I went to the cannibals and tormented them picking them off one at a time, glitched the quest, and left. I then executed Mr House to feel something and began wandering the wastes.
The greatest thrill of all was throwing myself far underleveled and under geared at harder and harder challenges.
you're also just a headshot machine with this build. Flesh out the luck skill tree and pistols and you can walk into a room of 10 raiders and one shot head crit them all via vats without ever running out of AP.
I tried a shotgun surgeon build for my last run and it was great fun. Just knocking down cazadors, slavers, robotic cops, soldiers and anyone else who got in the way of my drug-fueled anarcho communist revenge RAMPAGE.
Luck based builds are also great fun.
I tend to go stealth-archer so when I wanna try something new I work against my instinct to make a glass cannon. High constitution, high strength, low agility (who needs vats?) low perception, scores of grenades and a big stick. Good times.
Viva new Vegas stopped mine crashing every few minutes, but it will make the game more difficult if you’re doing JSawyer. Still a good time, loving my science playthru rn
I last played with the Viva New Vegas mod pack, worked great had a good time. I also added the People's Radio of China mod and imagined that my character was the Fallout equivalent of turning into a communist after a head injury. He was max luck, high perception and charisma, low everything else. I got really into energy weapons, grabbed every social perk first and any perk that triggered randomly or on a critical hit second.
Speaking as someone who has only played 1, 2 and can't remember half of 3 (because 3 sucked so I never finished it): no, you don't have to play the others to enjoy New Vegas (Although it's fun to know first hand how much better New Vegas does 3D Fallout than 3)
I haven't played 4 or 76 either. I'm not a fan of the direction Bethesda went.
explosives are the most chaotic and unbalanced combat skill, highest peaks of perfect bombs 1-hitting the hardest enemies and low lows of accidentally blasting yourself and companion to the stratoshpere
If you're like me and don't like Dead Money it also makes it a lot more enjoyable if you go with an explosives build and that perk that lets you make energy ammo into discount plasma grenades. You get plenty of 'em in that dlc plus you don't have to worry about the ghost dudes getting back up, it's great
I also got really good at arcing the grenade launches, it's fun using them almost like a mortar
I had a blast (heh) playing an explosives focused character in my last full playthrough - the grenade rifle is a fantastic weapon.
You also stop fearing Cazadors, because even if you don't kill them, explosives tend to do limb damage and once one of the vermin loses its cliff-raceresque speed, it becomes actually kinda easy to kill.
The downside is that there's fairly few explosives weapons, and they tend to be either throwables or extremely overkill/unpractical, like the fatman.
my experience of New Vegas (on normal difficulty with hardcore mode):
get a quest to get revenge the guys who shot me
ignore intro and side quests in starting area because i've played them literally thousands of times
spend 1-2 hours schlepping across the ugly brown irradiated hellscape towards Primm
have a decent time killing the bandits at Primm and looting their corpses
spend 1-2 hours schlepping across the ugly brown irradiated hellscape towards Nipton
run out of healing items fighting random mutant ants and lizards on the way
get nearly killed by horde of bulletproof legion recruits at Nipton
barely survive and enter the canyon on the way to new vegas
get instakilled by the guys at the top of the canyon that ambush you with grenade launchers
realize i haven't autosaved since leaving Primm
quit the game and don't play again until i forget my character and start a new one
repeat
plus the mods all suck, they either clash with the artstyle or make everything work less reliably or unbalance the game. i have spent far too long trying to mod bethesda games, and their problems are not the kind one can solve with a mod imo.