I like that they went with the Breath of the Wild approach of "Let's just give the players everything and let them figure it out." I hope that wand is just the cornerstone of gameplay though, I don't think it can carry an entire game. I am a little worried that it's all they showed, especially for combat.
Their Zelda team has been solid. It looks like the core will be around duping objects and enemies, but I imagine we'll get some other magic items to play with. Link uses a lot more than his sword in every game, so a Zelda using only Garry's Mod would be out of character for the series.
Still, even if literally every challenge is tied to it, there is a lot you can do, from summoning items to attack/block with, minions, things to ride on (the blade trap), special items for specific puzzles... As long as there's easy ways to use your favorites, it could certainly carry the game.
I wish they would cut this stuff out. I want to go into a big temple, receive one new tool, solve a bunch of puzzles featuring that tool, and then beat the hell out of a large monster using that tool (and a sword).
Been waiting for a new 2d Zelda game since link awakening was rereleased. So far it looks interesting. The only issue I can see with this game is that it to is going to be $79.99 CAD and from what I’ve seen it’s so not going to be worth that. Hoping for a $49.99 or $59.99 CAD price tag, but this is Nintendo.
The Link's Awakening remake got released at full price, so there is a 0% chance this will be a budget title even though it probably in reality should be.
I know, I just hope that they don't point to it and say "this is the reason we don't make 2D Zelda games" like they did with Chibi Robo and that god awful 3DS game, or Star Fox and that god awful Wii U game.
We do, but they aren't that good of a deal, especially since you can get the same discount... if not more, if you buy used. And you can sell the game when you are done rather than being stuck with digital.
That said, outside of Nintendo, who rarely if ever discount their games, most games on modern systems get heavily discounted months if not a year after they come out. You are a fool if you buy the latest Ubisoft Game new since it's usually $15-$30 before it's been on-sale for a year. Even Sony first party IP, I got most of them for $10-$20 a pop new or digital, since I bought in at the tail end of the PS4 generation.
I enjoyed the Link’s Awakening remake and Link Between Worlds on 3DS. It looks like it’s got a similar style as those games even if the gameplay might be different.
It might also be setting up a full-blown BoTW-style game for Switch 2 as well. I could totally see this as a “Let’s work out how Zelda’s combat works because Switch 2 is going to have you play as both Link and Zelda.” Kind of like how GTA games have multiple protagonists now.
They said the next big Zelda was going to be different than TotK/BotW style, so after getting some baseline skills/items/ideas that Zelda uses in this game, they could leverage that for the next big game where you can swap between the two.
If you play hyrule warriors age of calamity, you get to play around with her in combat, and they explored her as a mage (don’t really recall in the first one how she played, tbh, I feel like she was melee for that one)
It’s kinda wonky AE stuff, basically AE versions of all link’s sheika abilities in botw, since the slate is literally her weapon, but it’s a warriors crossover game so that’s pretty par for the course on the wonkiness.
Idk how this wand thing or the abilities from it compare to that (I don’t watch trailers, they spoil things), but I think they’ve had it on their mind for a while now.
If you look to the left of the screen it does look like there are 4 shortcut slots, one in this video taken up by the wand. My hope is that she gets some other items to use along with the wand. Zelda has always had bows, for example, so that'd fit right in.
It sounds painful, and I'm concerned there will be too much menuing, but in general I'm trusting Nintendo on this one. (Well, maybe wait for a demo/review.)
Looks quite interresting. Still not a fan of the style, but i can life with that. But playing Zelda in a Zelda game. Seems nintendo like to push it's pincesses this year.
I fell in love with the concept of this game instantly. I think they will probably spin off these concepts into it's own series. Or at least I hope they do.
I feel a lot can be done with the whole enemy spawning thing. Obviously I haven't played it, but I bet it's going to merely open the window to it's full potential. Forget the tables, and plants......I think you could have a whole game type where the whole thing is just being essentially kamiek (from the mario series).
If you have enough enemy types, and some kind of balancing system, I think that would be cool. Make it so you CAN just spawn endless guards......but maybe it's not the best choice. You can still DO it.....you can do anything. It's a modern Zelda game after all. But some situations might make more sense to use 2-3 of one enemy type rather than 500 of another. But you do you.
I'm just so hyped for this game. 3 days before my birthday! I may be turning 41, but I'll get MYSELF a birthday present. And maybe an ice cream cake.
I'm glad Nintendo is finally starting to realize the potential of playable Zelda. Her style of gameplay will put a fresh new spin on the series. I also hope to see somewhere down the line a game where you can choose to play as either Zelda or Link and your choice will give you a different experience and cause puzzles to have different solutions, which would be good for a replay. Such a game would also have the potential for two-player co-op with vastly different abilities.
It's the only announcement I'm excited about in the whole Nintendo Direct.
The only downside is that, for the moment, I don't really see the point of summoning crates rather than tables (or vice versa).
But summoning monsters to fight is so cool.
Crates are 1 block high instead of 0.5, and the number of triangles you have limits how many things you can summon. There will certainly be gratuitous echos though.