Those smith golems are such an incredible pain in the ass to fight. I haven't killed one yet even with non-stop backstabs and I've taken down a furnace golem just by whacking its legs
Hot take, smithing stones and souls should drop with twice the rate to make experimentation easier. I played blind on my first playthrough and managed to miss the Bell Bearing for Smithing Stones 1 & 2. It really hindered my experimentation, knowing there would be some grinding when I found a cool weapon late game or realized a boss took +%100 damage from some weird spellbomb or grease.
Game needs a lot of medium-sized tweaks to really be excellent. Right now it's good but it's flawed and doesn't actually utilize open-world mechanics much beyond saying people could do things even though the game design is slanted against it.
Elden Ring is a game screaming for community servers. Like, let people make servers for trading or with different drop rates or mixed up enemy locations.
If you're on pc there's a lovely little mod that adds every item to the first merchant in the game, it's a game changer for experimenting. I found some cool bow talismans late in the DLC and wanted to start a new character to play through the whole game again but the prospect of having to go through 90% of it just to get an integral part of the build got me to finally "cheat" and I am I never going back. I've been able to just play the game and have fun doing the parts I actually want to instead of hunting down every bell bearing again and consulting the wiki constantly to ensure I don't accidentally break some obtuse npc quest chain that gives me an item I need. I also used it on my level 200 character so that I could play around with different weapons without grinding out a million+ souls to buy the stones and level them, having an infinite number of respec items is also great. The game clearly doesn't respect the player's time so why respect it at this point? I've already had "real souls vets" tell me that uncapping the framerate and playing in ultrawide is cheating so fuck it
I usually try and solo bosses becuase I'm a Soulsborne pervert. But I was fighting Rellana last night and got her down to like 1% before dying. I wanted to go to bed, so I got the summon and used a Mimic Tear to just finish the fight.
The three-way curb stomping we did to her was ... horrifying, like I was ashamed at how easily and completely we humiliated her. I felt so guilty that I betrayed the git gud lifestyle that I'm beelining to Elden Beast and NG++ today so I can do the fight properly.
I did that with Messmer lol. I beat him with mimic tear and immediately regretted it because I felt that he's a cool fight that I would have loved to have mastered. Gonna have to create a new character
Yeah, but the mechanics really push you towards certain builds. Bosses are too fast so 90% of the time you can't use slower, heavier weapons effectively.
I also didn't like how they went hard on "long wind up but extremely quick execution" for lots of boss attacks. In DS1 and DS2, you can kinda dodge attacks on instinct alone if your reaction times are good. In Elden Ring, you just have to remember the timing on the attacks which isn't that engaging. Eventually, I just used my first attempt on ER bosses to kite the boss and study their patterns.
For the base game I was annoyed that every fucking weapon I found along the way was either a dex weapon or intelligence scaling magic weapon, when I'd gone strength/faith. Every dungeon I'd come out with either new spells, a new casting staff, or an intelligence weapon
By the time the game really starts giving you good faith scaling stuff and faith spells, the game's reached the point where most enemies and bosses are resistant to faith
At some point I'll probably try again and just not do the strength route again
Summons were not available in Dark Souls, so it's a pretty good baseline for "hard mode" and "easy mode". I suck at the game and almost always use mimic or Tiche, could not beat the game without them. But it's so obvious that they reduce the difficulty of the game by about half
What? No, I was just asking out of curiosity. I don't know too much about the community and the whole instance, but from what I understand, hexbear is for people who are fond of communism/socialism and countries like China, Russia, North Korea, etc. It just so happened, that before seeing this post and noticing the background in question, I've seen the news about Russian LGBGQ+ communities switching to more independent social media (e.g. Telegram), because of the crackdown, and there was also that story about the politician who had to change their gender back for similar reasons. And now I am a bit lost, because from what I see here, people in hexbear, lemmygrad, and ml instances tend to support LGBTQ+.
i will never beat a dark souls game. i could, but it would be (and has been so far) a joyless slog of grinding for resources so that i can make any new weapons or armor i find actually worth using. getting new items isn't fun, it only means awkwardly travelling to whatever region has enemies that drop the most titanite shards and spending hours battling enemies in a region you finished hours ago just so that the new item does more than a pittance of damage. plus i really really expected elden ring to have any kind of climbing, even a simple ledge-clamber, after sekiro's ninja-parkour, and instead all we got was a useless crouch button and a less flavorful jumping mechanic. they've essentially been re-releasing the same game with a different map since demon's souls. overrated trash series, from software should have stuck to armored core games imo and i'm only partially saying that because i am obsessed with mechs. i would rather play EVE online and i hate spreadsheets.
i've never gotten 'fun' or 'satisfaction' out of beating a difficult videogame, even when i beat MGS3, which is one of my favorite games of all time, on the European Extreme difficulty, i just get that 'thank goodness i don't have to do that anymore' vibe like i got done with a particularly unpleasant chore.