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96 comments
  • I'm glad they're moving the world update and other massive downloads to something in the cloud and on-demand. Anything between 10-40% of my "play time" on steam was actually downloading stuff.

  • The hardware and bandwidth demands of the first game were why I stopped playing it. I had a machine that could run it (and an even better one now) and internet that could handle it, but it still just wasn't a smooth experience. I don't have a cap on my internet data but my speed isn't particularly high, which meant the 80-150gb per week of data the game consumed was certainly felt.

96 comments