I legit wonder what would happen if this argument is used ( in a professional way by a professional lawyer ) in a court of law. Like, could this legit be argued to be the same?
I’m not sure how you drew this conclusion, since most people I know consider paying full price to obtain a digital copy to be extremely close to ownership.
I liked Telltale’s Law and Order series. They can’t sell it anymore, but I can still download my digital copy because I bought it full price.
The whole argument in the article is about monthly subscription rentals.
When a contract ending almost caused Sony to remove all Discovery content from users last year, including digital copies of things people had paid full price for, the cracks between buying a digital license and actually owning something that can't be taken away became more visible to a chunk of people. It's something, but it's not ownership, and it can be taken away based on agreements you may have no way of gaining insight into.
Agree, I own a lot of games in Steam but most come from bundles or were not bought a full price. I do buy full price games on GOG because I can have a backup offline.
The only difference is a huge difference though. Pay once for a game that you can access anytime versus paying continuously for the rest of your life to keep access to a game.
Some games are not worth keeping access to and subscription may end up being cheaper, but it is trading one benefit for another.
The only difference seems to be that steam doesn’t demand a monthly subscription cost, yet
Which Ubisoft isn't doing either. This is just Ubisoft's gamepass style subscription, which has been available for a few years now, it's just getting a 2 tier pricing model.
I'm not enough of a Linux user to inconvenience myself so I'm just using Steam. The cloud sync is the killer feature for me - if GOG had something like it even if I have to pay extra, I'd so use it.
Well I'm comfortable not buying any of theirs. They're in my steam ignore list along with EA 🖕🖕
Ubisoft disable multiplayer in games like splinter cell and then have the nerve to charge you 20 ducats for a 10 year old game with only half the gameplay requiring a shitty launcher and with glaring bugs that they just didn't bother to address.
As for the future. There is still emulation. So stock up 😉
We already don’t own our games, because we can’t sell them. We used to be able to sell and exchange games, but with digital platforms like steam, we don't have the right to sell them anymore, meaning we only bought the right to play the game, not owning it.
Not that there are many pro NFT folks here, but even with that approach it's still just a transferrable license that they can change to be meaningless.
Buying a CD/DVD was never ownership of the media that's on it. It's ownership of a piece of plastic and a license to play to the content on the plastic within certain limitations. If it was ownership, you would be allowed to project the DVD on a wall and charge patrons to view it, but legally you can't, because you don't own anything but the plastic. Buying a CD/DVD was always just a more convenient version of buying a ticket to a concert/theater to see the same thing. You're paying for the experience of viewing their artwork.
So, as long as you also agree that sneaking into a concert/theater to view a show without paying also isn't theft in any way, then I can't argue.
Blah blah blah. Shove that copyright-maximalist take. You own things, god dammit. Even if you only own your copy of a book, it's not somehow an ink-and-paper license to a copy, it is your copy. That's what ownership means.
If you don't know the difference between individual property and intellectual property, stop spitting at people who do.
Not true. You get personal ownership of the media in it, and even if ripped, you can personally keep it without "unauthorised distribution". These were the 2 keywords they used to use on the rim of every disc. DRM implementations were a method to prevent ripping, but ripping always happens with DVDFab.
Streaming prevents that ripping part, or having it on your personal storage, and the ability to play it forever without an expiration date. The obvious purpose behind it is to gatekeep any media to repeatedly buy it and "consoom". And some of the streaming DRM these days (fuck you Netutv/hqq) prevents 1:1 stream ripping, so screen recording is the only way, or using a HDMI cable with recording output capabilities.
It's rather amusing how everything people fear happening under communism comes to pass under capitalism in one way or another. Turns out that it is the capitalists who aim to strip individuals of their personal property by transforming everything into a rental service. You see, you no longer possess your media, books, computer, phone, or any other device; they've all been transformed into internet-connected subscriptions. The moment you cease paying or when the company decides to discontinue its services, you find yourself in quite an unfortunate predicament.
This is the direction the big companies are looking to move in. This is the direction Microsoft is banking on, too. Even if you like one service more, the end result may be the same. It's a matter of time before we see subscription exclusives.
GamePass subscribers are the pre-orderers and mtx consumers of yesteryear, normalizing the industry to practices harmful to general consumers.
They already fucked me on this years ago. One day I logged into Uplay and Battlefield 3 and my 2 other games were just fucking gone. Haven't touched them with a 10 foot pole since.
Piracy is a very noble endeavor to keep alive. Thank you Ubisoft for keeping us on our toes instead of being complacent with trusting digital platforms. Piracy is the true preservation and ownership.
My big problem with quitting assassin's creed is that it's the best representation of what these places looked like hundreds of years ago. I know it's not 100% accurate, but the fact that my wife could guide me around Rome in game because she'd lived there is one of my favorite gaming experiences. Replaying an AC game and reading all of the research has made vacations to places where they're set amazing.
That said, I'm never buying a subscription to games. The second I can't buy the game and have it, I'll stop taking their abuse.
I'm quite comfortable not owning Ubisoft games, and have been for years. It helps that other than one Switch game that I have physically, they haven't released anything really worth purchasing.
Agree, I own a lot of games in Steam but most come from bundles or were not bought a full price. I do buy full price games on GOG because I can have a backup offline. hack score match 2023
Not even slightly. I tried to explain this concept to my friend some weeks back and he downright refused to believe Steam or other platforms would leave players without their games if they were to go belly-up, for example.
One thing I read (a lot, oddly) is that GamePass is 'really popular'/the most popular 'subscription' service, but I have never met anyone who uses it.
I checked the numbers of people using GamePass, and it seems the numbers have gone:
2021 - 23 million
2022 - 25 million
2023 - there was a brief post on linkedin saying 30 million, but it was removed.
If even the most popular service is struggling to pass 30 million users, how exactly is Ubisoft going to compete? There's what, 120 million people with Xbox subscriptions, and they can barely get 1/4 of them to use GamePass?
It's interesting to watch 'AAA' studios absolutely faceplanting every year now, hopefully we can make a full indie-sweep soon.